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Development of a Sign-Language Communication System between Korean and Japanese Using 3D Animation Techniques and Intelligent Communication Method on the Internet

Sang-Woon KIM, Jong-Woo LEE, Yoshinao AOKI

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Summary :

The sign-language can be used as a communication means between avatars having no common language. As a trial to overcome the linguistic barrier, we have previously developed a 2D model-based sign-language chatting system between Korean and Japanese on the the Internet. In that system, there have been some problems to be solved for natural animation and real-time transmission. In this paper, we employ a 3D character model for stereoscopic gestures in the sign-language animation. We also utilize CG animation techniques which use the variable number of frames and a cubic spline interpolation in order to generate realistic gestures. For real-time communication, on the other hand, we make use of an intelligent communication method on a client-server architecture. We implement a preliminary communication system with Visual C++ 5.0 and Open Inventor on Windows platforms. Experimental results show a possibility that the system could be used for avatar communications between different languages.

Publication
IEICE TRANSACTIONS on Fundamentals Vol.E83-A No.6 pp.996-1004
Publication Date
2000/06/25
Publicized
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Type of Manuscript
Special Section PAPER (Special Section of Papers Selected from 1999 International Technical Conference on Circuits/Systems, Computers and Communications (ITC-CSCC'99))
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