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[Author] Chang Ha LEE(2hit)

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  • Saliency-Guided Lighting

    Chang Ha LEE  Youngmin KIM  Amitabh VARSHNEY  

     
    LETTER-Computer Graphics

      Vol:
    E92-D No:2
      Page(s):
    369-373

    The comprehensibility of large and complex 3D models can be greatly enhanced by guiding viewer's attention to important regions. Lighting is crucial to our perception of shape. Careful use of lighting has been widely used in art, scientific illustration, and computer graphics to guide visual attention. In this paper, we explore how the saliency of 3D objects can be used to guide lighting to emphasize important regions and suppress less important ones.

  • Displacement Mapping with an Augmented Patch Mesh

    Sungchul JUNG  Chang Ha LEE  

     
    LETTER-Computer Graphics

      Pubricized:
    2014/11/27
      Vol:
    E98-D No:3
      Page(s):
    741-744

    Displacement mapping has been widely used for adding geometric surface details to 3D mesh models. However, it requires sufficient tessellation of the mesh if fine details are to be represented. In this paper, we propose a method for applying the displacement mapping even on coarse models by using an augmented patch mesh. The patch mesh is a regularly tessellated flat square mesh, which is mapped onto the target area. Our method applies displacement mapping to the patch mesh for fitting it to the original mesh as well as for adding surface details. We generate a patch map, which stores three-dimensional displacements from the patch mesh to the original mesh. A displacement map is also provided for defining the new surface feature. The target area in the original mesh is then replaced with the patch mesh, and the patch mesh reconstructs the original shape using the patch map and the new surface detail is added using the displacement map. Our results show that our method conveniently adds surface features to various models. The proposed method is particularly useful if the surface features change dynamically since the original mesh is preserved and the separate patch mesh overwrites the target area at runtime.