The search functionality is under construction.

Author Search Result

[Author] Haruhiko SHIRAI(2hit)

1-2hit
  • A New Artificial Fish Swarm Algorithm for the Multiple Knapsack Problem

    Qing LIU  Tomohiro ODAKA  Jousuke KUROIWA  Haruhiko SHIRAI  Hisakazu OGURA  

     
    PAPER-Fundamentals of Information Systems

      Vol:
    E97-D No:3
      Page(s):
    455-468

    A new artificial fish swarm algorithm (AFSA) for solving the multiple knapsack problem (MKP) is introduced in this paper. In the proposed AFSA, artificial fish (AF) individuals are only allowed to search the region near constraint boundaries of the problem to be solved. For this purpose, several behaviors to be performed by AF individuals, including escaping behavior, randomly moving behavior, preying behavior and following behavior, were specially designed. Exhaustive experiments were implemented in order to investigate the proposed AFSA's performance. The results demonstrated the proposed AFSA has the ability of finding high-quality solutions with very fast speed, as compared with some other versions of AFSA based on different constraint-handling methods. This study is also meaningful for solving other constrained problems.

  • An Artificial Fish Swarm Algorithm for the Multicast Routing Problem

    Qing LIU  Tomohiro ODAKA  Jousuke KUROIWA  Haruhiko SHIRAI  Hisakazu OGURA  

     
    PAPER-Network

      Vol:
    E97-B No:5
      Page(s):
    996-1011

    This paper presents an artificial fish swarm algorithm (AFSA) to solve the multicast routing problem, which is abstracted as a Steiner tree problem in graphs. AFSA adopts a 0-1 encoding scheme to represent the artificial fish (AF), which are then subgraphs in the original graph. For evaluating each AF individual, we decode the subgraph into a Steiner tree. Based on the adopted representation of the AF, we design three AF behaviors: randomly moving, preying, and following. These behaviors are organized by a strategy that guides AF individuals to perform certain behaviors according to certain conditions and circumstances. In order to investigate the performance of our algorithm, we implement exhaustive simulation experiments. The results from the experiments indicate that the proposed algorithm outperforms other intelligence algorithms and can obtain the least-cost multicast routing tree in most cases.