The search functionality is under construction.
The search functionality is under construction.

Author Search Result

[Author] Hideki SUMIYOSHI(3hit)

1-3hit
  • Visualization of Text-Based Dialog in a Virtual Classroom for e-Learning

    Kyoko ARIYASU  Ichiro YAMADA  Hideki SUMIYOSHI  Masahiro SHIBATA  Nobuyuki YAGI  

     
    PAPER

      Vol:
    E88-D No:5
      Page(s):
    836-842

    We have developed a visualization system for dialog text exchanged in e-learning virtual classrooms. In this system, text-based online discussions among learners are effectively visualized as discussions held in a virtual classroom in cyberspace. Discussion participants are displayed as avatars. The virtual classroom maintains the interest of learners because it incorporates professional camerawork and switching know-how based on rules derived from an analysis of 42 TV programs. The gestures of the CG avatar depend on the dialog text. A series of virtual classroom experiments confirmed that elementary and junior high school students maintained an interest in using the system.

  • Automatic Real-Time Selection and Annotation of Highlight Scenes in Televised Soccer

    Masanori SANO  Ichiro YAMADA  Hideki SUMIYOSHI  Nobuyuki YAGI  

     
    PAPER

      Vol:
    E90-D No:1
      Page(s):
    224-232

    We describe an online method for selecting and annotating highlight scenes in soccer matches being televised. The stadium crowd noise and the play-by-play announcer's voice are used as input signals. Candidate scenes for highlights are extracted from the crowd noise by dynamic thresholding and spectral envelope analysis. Using a dynamic threshold solves the problem in conventional methods of how to determine an appropriate threshold. Semantic-meaning information about the kind of play and the related team and player is extracted from the announcer's commentary by using domain-based rules. The information extracted from the two types of audio input is integrated to generate segment-metadata of highlight scenes. Application of the method to six professional soccer games has confirmed its effectiveness.

  • Automatic Acquisition of Qualia Structure from Corpus Data

    Ichiro YAMADA  Timothy BALDWIN  Hideki SUMIYOSHI  Masahiro SHIBATA  Nobuyuki YAGI  

     
    PAPER

      Vol:
    E90-D No:10
      Page(s):
    1534-1541

    This paper presents a method to automatically acquire a given noun's telic and agentive roles from corpus data. These relations form part of the qualia structure assumed in the generative lexicon, where the telic role represents a typical purpose of the entity and the agentive role represents the origin of the entity. Our proposed method employs a supervised machine-learning technique which makes use of template-based contextual features derived from token instances of each noun. The output of our method is a ranked list of verbs for each noun, across the different qualia roles. We also propose a variant of Spearman's rank correlation to evaluate the correlation of two top-N ranked lists. Using this correlation method, we represent the ability of the proposed method to identify qualia structure relative to a conventional template-based method.