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We present an interactive system for cosmetic makeup of a point-based face model acquired by 3D scanners. We first enhance the texture of a face model in 3D space using low-pass Gaussian filtering, median filtering, and histogram equalization. The user is provided with a stereoscopic display and haptic feedback, and can perform simulated makeup tasks including the application of foundation, color makeup, and lip gloss. Fast rendering is achieved by processing surfels using the GPU, and we use a BSP tree data structure and a dynamic local refinement of the facial surface to provide interactive haptics. We have implemented a prototype system and evaluated its performance.