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[Author] Koichi WANI(1hit)

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  • Simulation of Motion Picture Disturbance for AC-PDP Modeling Virtual Pixel on Retina

    Isao KAWAHARA  Koichi WANI  

     
    PAPER

      Vol:
    E81-C No:11
      Page(s):
    1733-1739

    The performance of AC plasma displays has been improved in the area of brightness and contrast, while significant advances in image quality are still required for the HDTV quality. In particular, in full color motion video, motion artifacts and lack of color depth are still visible in some situations. These motional artifacts are mitigated as the number of the subfields increases, usually at the cost of losing brightness or increasing driving circuitry. Therefore, it is still one of our great concerns to find out the optimized subfield configuration through weighting and order of each subfield, and their coding of combination. For evaluation and improvement of motion picture disturbance, we have established a procedure that fully simulates the image quality of displays which utilize the subfield driving scheme. The simulation features virtually located sensor pixels on human retina, eye-tracking sensor windows, and a built-in spatial low pass filter. The model pixelizes the observers retina like a sensor chip in a CCD camera. An eye-tracking sensor window is assigned to every light emission from the display, to calculate the emissions from one to four adjoining pixels along the trajectory of motion. Through this model, a scene from original motion picture without disturbance is transformed into the still image with simulated disturbance. The integration of the light emission from adjoining pixels through the window, also functions as a built-in spatial low pass filter to secure the robust output, considering the MTF of the human eye. Both simulation and actual 42-in-diagonal PDPs showed close results under various conditions, showing that the model is simple, but reasonable. Through the simulation, general properties of the subfield driving scheme for gray scale have been elucidated. For example, a PWM-like coding offers a better performance than an MSB-split coding in many cases. The simulation also exemplifies the motion picture disturbance as a non-linear filter process caused by the dislocation of bit weightings, suggesting that tradeoffs between disturbance and resolution in motion area are mandatory.