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[Author] Taewon KIM(2hit)

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  • A New Approach to Fuzzy Modeling Using an Extended Kernel Method

    Jongcheol KIM  Taewon KIM  Yasuo SUGA  

     
    PAPER-Neuro, Fuzzy, GA

      Vol:
    E86-A No:9
      Page(s):
    2262-2269

    This paper proposes a new approach to fuzzy inference system for modeling nonlinear systems based on measured input and output data. In the suggested fuzzy inference system, the number of fuzzy rules and parameter values of membership functions are automatically decided by using the extended kernel method. The extended kernel method individually performs linear transformation and kernel mapping. Linear transformation projects input space into linearly transformed input space. Kernel mapping projects linearly transformed input space into high dimensional feature space. Especially, the process of linear transformation is needed in order to solve difficulty determining the type of kernel function which presents the nonlinear mapping in according to nonlinear system. The structure of the proposed fuzzy inference system is equal to a Takagi-Sugeno fuzzy model whose input variables are weighted linear combinations of input variables. In addition, the number of fuzzy rules can be reduced under the condition of optimizing a given criterion by adjusting linear transformation matrix and parameter values of kernel functions using the gradient descent method. Once a structure is selected, coefficients in consequent part are determined by the least square method. Simulated results of the proposed technique are illustrated by examples involving benchmark nonlinear systems.

  • Frame Synchronization for Depth-Based 3D Video Using Edge Coherence

    Youngsoo PARK  Taewon KIM  Namho HUR  

     
    LETTER-Image Processing and Video Processing

      Vol:
    E96-D No:9
      Page(s):
    2166-2169

    A method of frame synchronization between the color video and depth-map video for depth based 3D video using edge coherence is proposed. We find a synchronized pair of frames using edge coherence by computing the maximum number of overlapped edge pixels between the color video and depth-map video in regions of temporal frame difference. The experimental results show that the proposed method can be used for synchronization of depth-based 3D video and that it is robust against Gaussian noise with σ = less than 30 and video compression by H.264/AVC with QP = less than 44.