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[Author] Tomohiko MUKAI(2hit)

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  • Extensible Task Simulation with Motion Archive

    Shigeru KURIYAMA  Tomohiko MUKAI  Yusuke IRINO  Kazuyuki ANDA  Toyohisa KANEKO  

     
    PAPER

      Vol:
    E88-D No:5
      Page(s):
    809-815

    This paper proposes a new framework to produce humanoid animations for simulating human tasks. Natural working movements are generated via management of motion capture data with our simulation package. An extensible middleware controls reactive human behaviors, and all processes of simulation in a cyber factory are controlled through XML documents including motions, scene objects, and behaviors. This package displays simulation using Web3D technology and X3D specifications which can supply a common interface for customizing cyberworlds.

  • Generating Concise Rules for Human Motion Retrieval

    Tomohiko MUKAI  Ken-ichi WAKISAKA  Shigeru KURIYAMA  

     
    PAPER-Computer Graphics

      Vol:
    E93-D No:6
      Page(s):
    1636-1643

    This paper proposes a method for retrieving human motion data with concise retrieval rules based on the spatio-temporal features of motion appearance. Our method first converts motion clip into a form of clausal language that represents geometrical relations between body parts and their temporal relationship. A retrieval rule is then learned from the set of manually classified examples using inductive logic programming (ILP). ILP automatically discovers the essential rule in the same clausal form with a user-defined hypothesis-testing procedure. All motions are indexed using this clausal language, and the desired clips are retrieved by subsequence matching using the rule. Such rule-based retrieval offers reasonable performance and the rule can be intuitively edited in the same language form. Consequently, our method enables efficient and flexible search from a large dataset with simple query language.