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[Author] Wonik CHOI(3hit)

1-3hit
  • Lifetime Prediction Routing Protocol for Wireless Sensor Networks

    Minho SEO  Wonik CHOI  Yoo-Sung KIM  Jaehyun PARK  

     
    LETTER-Network

      Vol:
    E90-B No:12
      Page(s):
    3680-3681

    We propose LPDD (Lifetime Prediction Directed Diffusion), a novel energy-aware routing protocol for sensor networks that aims at increasing network survivability without a significant increase in latency. The key concept behind the protocol is the adaptive selection of routes by predicting the battery lifetime of the minimum energy nodes along the routes.

  • Energy-Efficient Clustering Scheme in Wireless Sensor Networks that Considers Sensor Node Structure

    Hyunduk KIM  Boseon YU  Wonik CHOI  Heemin PARK  

     
    LETTER-Network

      Vol:
    E95-B No:8
      Page(s):
    2646-2649

    We propose a novel scheme that aims to determine the optimal number of clusters based on the field conditions and the positions of mobile sink nodes. In addition, we merge algorithms of tree-based index structures to form an energy-efficient cluster structure. A performance evaluation shows that the proposed method produces highly-balanced clusters that are energy efficient and achieves up to 1.4 times higher survival rates than the previous clustering schemes, under various operational conditions.

  • Accelerating Range Query Processing on R-Tree Using Graphics Processing Units

    Boseon YU  Hyunduk KIM  Wonik CHOI  Dongseop KWON  

     
    PAPER-Data Engineering, Web Information Systems

      Vol:
    E96-D No:12
      Page(s):
    2776-2785

    Recently, various research efforts have been conducted to develop strategies for accelerating multi-dimensional query processing using the graphics processing units (GPUs). However, well-known multi-dimensional access methods such as the R-tree, B-tree, and their variants are hardly applicable to GPUs in practice, mainly due to the characteristics of a hierarchical index structure. More specifically, the hierarchical structure not only causes frequent transfers of small volumes of data but also provides limited opportunity to exploit the advanced data parallelism of GPUs. To address these problems, we propose an approach that uses GPUs as a buffer. The main idea is that object entries in recently visited leaf nodes are buffered in the global memory of GPUs and processed by massive parallel threads of the GPUs. Through extensive performance studies, we observed that the proposed approach achieved query performance up to five times higher than that of the original R-tree.