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[Author] Yoichi MIYAKE(9hit)

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  • A Simple Method to Measure MTF of Paper and Its Application for Dot Gain Analysis

    Masayuki UKISHIMA  Hitomi KANEKO  Toshiya NAKAGUCHI  Norimichi TSUMURA  Markku HAUTA-KASARI  Jussi PARKKINEN  Yoichi MIYAKE  

     
    PAPER-Printing

      Vol:
    E92-A No:12
      Page(s):
    3328-3335

    Image quality of halftone print is significantly influenced by optical characteristics of paper. Light scattering in paper produces optical dot gain, which has a significant influence on the tone and color reproductions of halftone print. The light scattering can be quantified by the Modulation Transfer Function (MTF) of paper. Several methods have been proposed to measure the MTF of paper. However, these methods have problems in efficiency or accuracy in the measurement. In this article, a new method is proposed to measure the MTF of paper efficiently and accurately, and the dot gain effect on halftone print is analyzed. The MTF is calculated from the ratio in spatial frequency domain between the responses of incident pencil light to paper and the perfect specular reflector. Since the spatial frequency characteristic of input pencil light can be obtained from the response of perfect specular reflector, it does not need to produce the input illuminant having "ideal" impulse characteristic. Our method is experimentally efficient since only two images need to be measured. Besides it can measure accurately since the data can be approximated by the conventional MTF model. Next, we predict the reflectance distribution of halftone print using the measured MTF in microscopy in order to analyze the dot gain effect since it can clearly be observed in halftone micro-structure. Finally, a simulation is carried out to remove the light scattering effect from the predicted image. Since the simulated image is not affected by the optical dot gain, it can be applied to analyze the real dot coverage.

  • Video Quality Assessment Using Spatio-Velocity Contrast Sensitivity Function

    Keita HIRAI  Jambal TUMURTOGOO  Ayano KIKUCHI  Norimichi TSUMURA  Toshiya NAKAGUCHI  Yoichi MIYAKE  

     
    PAPER-Image Processing and Video Processing

      Vol:
    E93-D No:5
      Page(s):
    1253-1262

    Due to the development and popularization of high-definition televisions, digital video cameras, Blu-ray discs, digital broadcasting, IP television and so on, it plays an important role to identify and quantify video quality degradations. In this paper, we propose SV-CIELAB which is an objective video quality assessment (VQA) method using a spatio-velocity contrast sensitivity function (SV-CSF). In SV-CIELAB, motion information in videos is effectively utilized for filtering unnecessary information in the spatial frequency domain. As the filter to apply videos, we used the SV-CSF. It is a modulation transfer function of the human visual system, and consists of the relationship among contrast sensitivities, spatial frequencies and velocities of perceived stimuli. In the filtering process, the SV-CSF cannot be directly applied in the spatial frequency domain because spatial coordinate information is required when using velocity information. For filtering by the SV-CSF, we obtain video frames separated in spatial frequency domain. By using velocity information, the separated frames with limited spatial frequencies are weighted by contrast sensitivities in the SV-CSF model. In SV-CIELAB, the criteria are obtained by calculating image differences between filtered original and distorted videos. For the validation of SV-CIELAB, subjective evaluation experiments were conducted. The subjective experimental results were compared with SV-CIELAB and the conventional VQA methods such as CIELAB color difference, Spatial-CIELAB, signal to noise ratio and so on. From the experimental results, it was shown that SV-CIELAB is a more efficient VQA method than the conventional methods.

  • A Fast Block Matching Algorithm Based on Motion Vector Correlation and Integral Projections

    Mohamed GHONEIM  Norimichi TSUMURA  Toshiya NAKAGUCHI  Takashi YAHAGI  Yoichi MIYAKE  

     
    PAPER-Image Processing and Video Processing

      Vol:
    E92-D No:2
      Page(s):
    310-318

    The block based motion estimation technique is adopted by various video coding standards to reduce the temporal redundancy in video sequences. The core of that technique is the search algorithm implemented to find the location of the best matched block. Indeed, the full search algorithm is the most straightforward and optimal but computationally demanding search algorithm. Consequently, many fast and suboptimal search algorithms have been proposed. Reduction of the number of location being searched is the approach used to decrease the computational load of full search. In this paper, hybridization between an adaptive search algorithm and the full search algorithm is proposed. The adaptive search algorithm benefits from the correlation within spatial and temporal adjacent blocks. At the same time, a feature domain based matching criteria is used to reduce the complexity resulting from applying the pixel based conventional criteria. It is shown that the proposed algorithm produces good quality performance and requires less computational time compared with popular block matching algorithms.

  • Projector-Based Color Simulator for Print Industry

    Shoji YAMAMOTO  Kumiko UEDA  Norimichi TSUMURA  Toshiya NAKAGUCHI  Yoichi MIYAKE  

     
    PAPER

      Vol:
    E89-A No:11
      Page(s):
    2962-2969

    In this paper, we propose a new projector-based display which can perform the color simulator for print industry. The proposed color simulator can change the color of print by projecting the image onto the print. A color of print can be matched to the desired color by projecting the image which is calculated to minimize the color difference between the colors of target print and current print. This current print is measured by digital camera or digital scanner. Ideally, spectral camera or scanner is expected to be used for accurate color simulation on the current print, but it costs a lot for practical application. Therefore, in this paper, we compared two methods for color matching, one is the tristimulus-based method with XYZ tristimulus values and the other is the spectral-based method with spectral values. As the result of computer simulation, the average color difference ΔE *94 was 0.27 by the spectral-based method between the reflected radiance from the color of target print and the color of current print with projector, and the average color difference ΔE *94 was 2.09 by the tristimulus-based method. The efficiency of the proposed system is verified by the subjective evaluation between the target and current print with appropriate image projection.

  • Evaluation of Image Corrected by Retinex Method Based on S-CIELAB and Gazing Information

    Jie BAI  Toshiya NAKAGUCHI  Norimichi TSUMURA  Yoichi MIYAKE  

     
    PAPER

      Vol:
    E89-A No:11
      Page(s):
    2955-2961

    The purpose of this research is to propose an effective color metric which can predict the perceptual image quality for Retinex method. In this paper, we first give a brief introduction of three kinds of typical single Retinex methods to improve the color reproduction. And then, we state the process for obtaining the observer rating value from the subjective evaluation experiment performed under the sRGB illumination condition. Next, we introduce the S-CIELAB metric and propose a new metric on the basis of S-CIELAB metric that considers the gazing information. The average S-CIELAB color differences with and without the consideration of gazing information were calculated as the objective image quality measures. The correlations between the observer rating values and the objective image quality measures were calculated. The result shows that all of the average S-CIELAB color differences based on the gazing information are better correlated to the observer rating value than the average S-CIELAB color difference over the whole area. The average S-CIELAB color difference weighted by the gazing frequency over the gazing area shows the strong correlation with the observer rating value.

  • A Model Optimization Approach to the Automatic Segmentation of Medical Images

    Ahmed AFIFI  Toshiya NAKAGUCHI  Norimichi TSUMURA  Yoichi MIYAKE  

     
    PAPER-Image Recognition, Computer Vision

      Vol:
    E93-D No:4
      Page(s):
    882-890

    The aim of this work is to develop an efficient medical image segmentation technique by fitting a nonlinear shape model with pre-segmented images. In this technique, the kernel principle component analysis (KPCA) is used to capture the shape variations and to build the nonlinear shape model. The pre-segmentation is carried out by classifying the image pixels according to the high level texture features extracted using the over-complete wavelet packet decomposition. Additionally, the model fitting is completed using the particle swarm optimization technique (PSO) to adapt the model parameters. The proposed technique is fully automated, is talented to deal with complex shape variations, can efficiently optimize the model to fit the new cases, and is robust to noise and occlusion. In this paper, we demonstrate the proposed technique by implementing it to the liver segmentation from computed tomography (CT) scans and the obtained results are very hopeful.

  • Adaptive Ambient Illumination Based on Color Harmony Model

    Ayano KIKUCHI  Keita HIRAI  Toshiya NAKAGUCHI  Norimichi TSUMURA  Yoichi MIYAKE  

     
    LETTER-Color

      Vol:
    E92-A No:12
      Page(s):
    3372-3375

    We investigated the relationship between ambient illumination and psychological effect by applying a modified color harmony model. We verified the proposed model by analyzing correlation between psychological value and modified color harmony score. Experimental results showed the possibility to obtain the best color for illumination using this model.

  • The Interaction of Art, Technology and Customers in Picture Making

    John J. MCCANN  Yoichi MIYAKE  

     
    INVITED PAPER

      Vol:
    E91-A No:6
      Page(s):
    1369-1382

    Human interest in pictures dates back to 14,000 BC. Pictures can be drawn by hand or imaged by optical means. Over time pictures have changed from being rare and unique to ubiquitous and common. They have changed from treasures to transients. This paper summarizes many picture technologies, and discusses their dynamic range, their color and tone scale rendering. This paper discusses the interactions between advances in technology and the interests of its users over time. It is the combination of both technology and society's usage that has shaped imaging since its beginning and continues to do so.

  • Psychological Effects of Ambient Illumination Control and Illumination Layout While Viewing Various Video Images

    Takuya IWANAMI  Ayano KIKUCHI  Keita HIRAI  Toshiya NAKAGUCHI  Norimichi TSUMURA  Yoichi MIYAKE  

     
    PAPER-Vision

      Vol:
    E94-A No:2
      Page(s):
    493-499

    Recently enhancing the visual experience of the user has been a new trend for TV displays. This trend comes from the fact that changes of ambient illuminations while viewing a Liquid Crystal Display (LCD) significantly affect human impressions. However, psychological effects caused by the combination of displayed video image and ambient illuminations have not been investigated. In the present research, we clarify the relationship between ambient illuminations and psychological effects while viewing video image displayed on the LCD by using a questionnaire based semantic differential (SD) method and a factor analysis method. Six kinds of video images were displayed under different colors and layouts of illumination conditions and rated by 15 observers. According to the analysis, it became clear that the illumination control around the LCD with displayed video image, the feeling of 'activity' and 'evaluating' were rated higher than the feeling of fluorescent ceiling condition. In particular, simultaneous illumination control around the display and the ceiling enhanced the feeling of 'activity,' and 'evaluating' with keeping 'comfort.' Moreover, the feeling of 'activity' under the illumination control around the LCD and the ceiling condition while viewing music video image was rated clearly higher than that with natural scene video image.