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[Keyword] P2P live streaming(2hit)

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  • A Push-Pull Chunk Delivery for Mesh-Based P2P Live Streaming

    Chee Yik KEONG  Poo Kuan HOONG  Choo-Yee TING  

     
    LETTER

      Vol:
    E95-D No:12
      Page(s):
    2958-2959

    In this paper, we propose an adaptive chunk scheduling for mesh-based peer-to-peer live streaming system, a hybrid class of push and pull chunk delivery approach. The proposed rule-based push-pull scheduler simultaneously pull video chunk from lower latency peers to fill up missing chunks and push video chunk adaptively for rapid chunk delivery. We performed comparative simulation study against rarest first push-pull and status-wise push-pull to prove the efficiency of our proposed algorithm. Mesh-push is made possible by effectively exploiting the information through buffer map exchange. The findings of performance evaluation have suggested a better video continuity and achieved lower source to end delay.

  • RING: A Cross-Layer P2P Group Conferencing Mechanism over Mobile Ad-Hoc Networks

    Jun-Li KUO  Chen-Hua SHIH  Cheng-Yuan HO  Ming-Ching WANG  Yaw-Chung CHEN  

     
    PAPER

      Vol:
    E95-B No:9
      Page(s):
    2759-2768

    In the infrastructure-less disaster environment, the application of the peer-to-peer (P2P) group conference over mobile ad hoc network (MANET) can be used to communicate with each other when the rescue crews search the survivors but work separately. However, there still are several problems of in-time multimedia delivery in P2P-MANET: (1) MANET mobility influences the maintenance of P2P overlay. (2) P2P overlay is not proximal to MANET topology, this leads to the inefficient streaming delivery. (3) The unreliable wireless connection leads to the difficulty of multi-source P2P group conferencing. Therefore, P2P conferencing cannot work well on MANET. To overcome the above disadvantages, in this paper, we present a cross-layer P2P group conferencing mechanism over MANET, called RING (Real-time Intercommunication Network Gossip). The RING uses the ring overlay to manage peers and utilizes the cross-layer mechanism to force the ring overlay to be proximal to MANET topology. Therefore, RING can lead efficient in-time multimedia streaming delivery. On the other hand, the ring overlay can deal with peer joining/leaving fast and simply, and improves the delivery efficiency with the minimum signaling overhead. Through mathematical theory and a series of experiments, we demonstrate that RING is workable and it can shorten the source-to-end delay with minimal signaling overhead.