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[Keyword] P2P-MANET(2hit)

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  • A Cross-Layer Design for Wireless Ad-Hoc Peer-to-Peer Live Multimedia Streaming

    Chen-Hua SHIH  Jun-Li KUO  Yaw-Chung CHEN  

     
    LETTER-Network

      Vol:
    E95-B No:10
      Page(s):
    3316-3319

    Establishing peer-to-peer (P2P) live streaming for mobile ad hoc network (MANET) requires an efficient scheme to deliver the real-time data in the infrastructure-less disaster environment. However, P2P membership management is difficult in the dynamic mobility and resource limited MANET. In this paper, we present a cross-layer design for P2P-MANET which integrates P2P DHT-based routing protocol and IPv6 routing protocol. Therefore, the proposed scheme can manage and recover the P2P overlay as well as selecting efficient routing path to multicast video streaming. The simulation results demonstrate that the proposed scheme performs relatively better than the layered approach or the off-the-shelf design in terms of the playback continuity and signaling overhead.

  • RING: A Cross-Layer P2P Group Conferencing Mechanism over Mobile Ad-Hoc Networks

    Jun-Li KUO  Chen-Hua SHIH  Cheng-Yuan HO  Ming-Ching WANG  Yaw-Chung CHEN  

     
    PAPER

      Vol:
    E95-B No:9
      Page(s):
    2759-2768

    In the infrastructure-less disaster environment, the application of the peer-to-peer (P2P) group conference over mobile ad hoc network (MANET) can be used to communicate with each other when the rescue crews search the survivors but work separately. However, there still are several problems of in-time multimedia delivery in P2P-MANET: (1) MANET mobility influences the maintenance of P2P overlay. (2) P2P overlay is not proximal to MANET topology, this leads to the inefficient streaming delivery. (3) The unreliable wireless connection leads to the difficulty of multi-source P2P group conferencing. Therefore, P2P conferencing cannot work well on MANET. To overcome the above disadvantages, in this paper, we present a cross-layer P2P group conferencing mechanism over MANET, called RING (Real-time Intercommunication Network Gossip). The RING uses the ring overlay to manage peers and utilizes the cross-layer mechanism to force the ring overlay to be proximal to MANET topology. Therefore, RING can lead efficient in-time multimedia streaming delivery. On the other hand, the ring overlay can deal with peer joining/leaving fast and simply, and improves the delivery efficiency with the minimum signaling overhead. Through mathematical theory and a series of experiments, we demonstrate that RING is workable and it can shorten the source-to-end delay with minimal signaling overhead.