The search functionality is under construction.
The search functionality is under construction.

Keyword Search Result

[Keyword] WebVR(2hit)

1-2hit
  • Tracking WebVR User Activities through Hand Motions: An Attack Perspective Open Access

    Jiyeon LEE  

     
    LETTER-Human-computer Interaction

      Pubricized:
    2024/04/16
      Vol:
    E107-D No:8
      Page(s):
    1089-1092

    With the rapid advancement of graphics processing units (GPUs), Virtual Reality (VR) experiences have significantly improved, enhancing immersion and realism. However, these advancements also raise security concerns in VR. In this paper, I introduce a new attack leveraging known WebVR vulnerabilities to track the activities of VR users. The proposed attack leverages the user’s hand motion information exposed to web attackers, demonstrating the capability to identify consumed content, such as 3D images and videos, and pilfer private drawings created in a 3D drawing app. To achieve this, I employed a machine learning approach to process controller sensor data and devised techniques to extract sensitive activities during the use of target apps. The experimental results demonstrate that the viewed content in the targeted content viewer can be identified with 90% accuracy. Furthermore, I successfully obtained drawing outlines that precisely match the user’s original drawings without performance degradation, validating the effectiveness of the attack.

  • Spy in Your Eye: Spycam Attack via Open-Sided Mobile VR Device

    Jiyeon LEE  Kilho LEE  

     
    LETTER-Human-computer Interaction

      Pubricized:
    2022/07/22
      Vol:
    E105-D No:10
      Page(s):
    1817-1820

    Privacy violations via spy cameras are becoming increasingly serious. With the recent advent of various smart home IoT devices, such as smart TVs and robot vacuum cleaners, spycam attacks that steal users' information are being carried out in more unpredictable ways. In this paper, we introduce a new spycam attack on a mobile WebVR environment. It is performed by a web attacker who maliciously accesses the back-facing cameras of victims' mobile devices while they are browsing the attacker's WebVR site. This has the power to allow the attacker to capture victims' surroundings even at the desired field of view through sophisticated content placement in VR scenes, resulting in serious privacy breaches for mobile VR users. In this letter, we introduce a new threat facing mobile VR and show that it practically works with major browsers in a stealthy manner.