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[Keyword] content delivery networks(5hit)

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  • On Demand Content Anycasting to Enhance Content Server Using P2P Network

    Othman M. M. OTHMAN  Koji OKAMURA  

     
    PAPER

      Vol:
    E95-D No:2
      Page(s):
    514-522

    In this paper, we suggest a new technology called Content Anycasting, and we show our design and evaluation of it. Content Anycasting shows how to utilize the capabilities of one of the candidate future Internet technologies that is the Flow-based network as in OpenFlow to giving new opportunities to the future internet that are currently not available. Content Anycasting aims to provide more flexible and dynamic redirection of contents. This would be very useful in extending the content server's capacity by enabling it to serve more clients, and in improving the response of the P2P networks by reducing the time of joining P2P networks. This method relies on three important ideas which are; the content based networking, decision making by the network in a similar manner to anycast, and the participation of user clients in providing the service. This is done through the use of the flow-based actions in flow-based network and having some modifications to the content server and client.

  • Selective Update Approach to Maintain Strong Web Consistency in Dynamic Content Delivery

    Zhou SU  Masato OGURO  Jiro KATTO  Yasuhiko YASUDA  

     
    PAPER

      Vol:
    E90-B No:10
      Page(s):
    2729-2737

    Content delivery network improves end-user performance by replicating Web contents on a group of geographically distributed sites interconnected over the Internet. However, with the development whereby content distribution systems can manage dynamically changing files, an important issue to be resolved is consistency management, which means the cached replicas on different sites must be updated if the originals change. In this paper, based on the analytical formulation of object freshness, web access distribution and network topology, we derive a novel algorithm as follows: (1) For a given content which has been changed on its original server, only a limited number of its replicas instead of all replicas are updated. (2) After a replica has been selected for update, the latest version will be sent from an algorithm-decided site instead of from its original server. Simulation results verify that the proposed algorithm provides better consistency management than conventional methods with the reduced the old hit ratio and network traffic.

  • FCAN: Flash Crowds Alleviation Network Using Adaptive P2P Overlay of Cache Proxies

    Chenyu PAN  Merdan ATAJANOV  Mohammad BELAYET HOSSAIN  Toshihiko SHIMOKAWA  Norihiko YOSHIDA  

     
    PAPER

      Vol:
    E89-B No:4
      Page(s):
    1119-1126

    With the rapid spread of information and ubiquitous access of browsers, flash crowds, a sudden, unanticipated surge in the volume of request rates, have become the bane of many Internet websites. This paper models and presents FCAN, an adaptive network that dynamically optimizes the system structure between peer-to-peer (P2P) and client-server (C/S) configurations to alleviate flash crowds effect. FCAN constructs P2P overlay on cache proxy server layer to distribute the flash traffic from origin server. It uses policy-configured DNS redirection to route the client requests in balance, and adopts strategy load detection to monitor and react the load changes. Our preliminary simulation results showed that the system is overall well behaved, which validates the correctness of our design.

  • Optimal Replication Algorithm for Scalable Streaming Media in Content Delivery Networks

    Zhou SU  Jiro KATTO  Yasuhiko YASUDA  

     
    PAPER-Internet Systems

      Vol:
    E87-D No:12
      Page(s):
    2723-2732

    CDN (Content Delivery Networks) improves end-user performance by replicating web contents on a group of geographically distributed servers. However, repeatedly keeping the entire replica of the original objects into many content servers consumes too much server resource. This problem becomes more serious for the large-sized objects such as streaming media, e.g. high quality video. In this paper, we therefore propose an efficient replication method for layered video streams in CDN, which can reduce user response delays and storage costs simultaneously. Based on an analytical formulation of the cooperative replication of layers and segments of each video stream, we derive a replication algorithm which solves next three problems quantitatively. (1) How many servers should be selected to replicate a given video stream? (2) For a single video stream, how many layers and segments should be stored in a given server? (3) After selecting a group of servers for each video stream, how do we allocate the replication priority (i.e. order) to each server? Simulation results verify that the proposed algorithm efficiently resolves the above problems and provides much better performance than conventional methods.

  • Stream Caching Using Hierarchically Distributed Proxies with Adaptive Segments Assignment

    Zhou SU  Jiro KATTO  Takayuki NISHIKAWA  Munetsugu MURAKAMI  Yasuhiko YASUDA  

     
    PAPER-Proxy Caching

      Vol:
    E86-B No:6
      Page(s):
    1859-1869

    With the advance of high-speed network technologies, availability and popularity of streaming media contents over the Internet has grown rapidly in recent years. Because of their distinct statistical properties and user viewing patterns, traditional delivery and caching schemes for normal web objects such as HTML files or images can not be efficiently applied to streaming media such as audio and video. In this paper, we therefore propose an integrated caching scheme for streaming media with segment-based caching and hierarchically distributed proxies. Firstly, each stream is divided into segments and their caching algorithms are considered to determine how to distribute the segments into different level proxies efficiently. Secondly, by introducing two kinds of segment priorities, segment replacing algorithms are proposed to determine which stream and which segments should be replaced when the cache is full. Finally, a Web-friendly caching scheme is proposed to integrate the streaming caching with the conventional caching of normal web objects. Performance of the proposed algorithms is verified by carrying out simulations.