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Edge-preserving smoothing filter smoothes the textures while preserving the information of sharp edges. In image processing, this kind of filter is used as a fundamental process of many applications. In this paper, we propose a new approach for edge-preserving smoothing filter. Our method uses 2D local filter to smooth images and we apply indicator function to restrict the range of filtered pixels for edge-preserving. To define the indicator function, we recalculate the distance between each pixel by using edge information. The nearby pixels in the new domain are used for smoothing. Since our method constrains the pixels used for filtering, its running time is quite fast. We demonstrate the usefulness of our new edge-preserving smoothing method for some applications.
Saho YAGYU Akie SAKIYAMA Yuichi TANAKA
We propose an edge-preserving multiscale image decomposition method using filters for non-equispaced signals. It is inspired by the domain transform, which is a high-speed edge-preserving smoothing method, and it can be used in many image processing applications. One of the disadvantages of the domain transform is sensitivity to noise. Even though the proposed method is based on non-equispaced filters similar to the domain transform, it is robust to noise since it employs a multiscale decomposition. It uses the Laplacian pyramid scheme to decompose an input signal into the piecewise-smooth components and detail components. We design the filters by using an optimization based on edge-preserving smoothing with a conversion of signal distances and filters taking into account the distances between signal intervals. In addition, we also propose construction methods of filters for non-equispaced signals by using arbitrary continuous filters or graph spectral filters in order that various filters can be accommodated by the proposed method. As expected, we find that, similar to state-of-the-art edge-preserving smoothing techniques, including the domain transform, our approach can be used in many applications. We evaluated its effectiveness in edge-preserving smoothing of noise-free and noisy images, detail enhancement, pencil drawing, and stylization.
We propose a new face relighting method using an illuminance template generated from a single reference portrait. First, the reference is wrapped according to the shape of the target. Second, we employ a new spatially variant edge-preserving smoothing filter to remove the facial identity and texture details of the wrapped reference, and obtain the illumination template. Finally, we relight the target with the template in CIELAB color space. Experiments show the effectiveness of our method for both grayscale and color faces taken from different databases, and the comparisons with previous works demonstrate a better relighting effect produced by our method.