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[Keyword] rigid motion(2hit)

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  • A Model Based Estimation Method of Rigid and Non-rigid Face Motion for Artificial Reality

    Juho LEE  Hyun Seung YANG  

     
    PAPER

      Vol:
    E89-D No:1
      Page(s):
    20-27

    Face motion is composed of rigid motion and non-rigid motion. The rigid motion occurs from movements of the human head and the non-rigid motion derives from human's facial expression. In this paper, we present a technique for estimating these rigid/non-rigid motions of the human face simultaneously. First, we test whether the face motion is rigid. If it is rigid motion, we estimate the translation and rotation parameters over image sequences. Otherwise, the non-rigid motion parameters based on the spring-mass-damper (SMD) model are estimated using optical flow. We separate the rigid motion parameters explicitly from the non-rigid parameters for parameters de-coupling, so that we can achieve the face motion estimation more accurately and more efficiently. We will describe the details of our methods and show their efficacy with experiments.

  • Two Probabilistic Algorithms for Planar Motion Detection

    Iris FERMIN  Atsushi IMIYA  Akira ICHIKAWA  

     
    PAPER-Image Processing,Computer Graphics and Pattern Recognition

      Vol:
    E80-D No:3
      Page(s):
    371-381

    We introduce two probabilistic algorithms to determine the motion parameters of a planar shape without knowing a priori the point-to-point correspondences. If the target is limited to rigid objects, an Euclidean transformation can be expressed as a linear equation with six parameters, i.e. two translational parameters and four rotational parameters (the axis of rotation and the rotational speed about the axis). These parameters can be determined by applying the randomized Hough transform. One remarkable feature of our algorithms is that the calculations of the translation and rotation parameters are performed by using points randomly selected from two image frames that are acquired at different times. The estimation of rotation parameters is done using one of two approaches, which we call the triangle search and the polygon search algorithms respectively. Both methods focus on the intersection points of a boundary of the 2D shape and the circles whose centers are located at the shape's centroid and whose radii are generated randomly. The triangle search algorithm randomly selects three different intersection points in each image, such that they form congruent triangles, and then estimates the rotation parameter using these two triangles. However, the polygon search algorithm employs all the intersection points in each image, i.e. all the intersection points in the two image frames form two polygons, and then estimates the rotation parameter with aid of the vertices of these two polygons.