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[Keyword] shrink-wrapping(3hit)

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  • HSWIS: Hierarchical Shrink-Wrapped Iso-Surface Algorithm

    Young-Kyu CHOI  Eun-Jin PARK  

     
    LETTER-Computer Graphics

      Vol:
    E92-D No:4
      Page(s):
    757-760

    A new hierarchical isosurface reconstruction scheme from a set of tomographic cross sectional images is presented. From the input data, we construct a hierarchy of volume, called the volume pyramid, based on a 3D dilation filter. After extracting the base mesh from the volume at the coarsest level by the cell-boundary method, we iteratively fit the mesh to the isopoints representing the actual isosurface of the volume. The SWIS (Shrink-wrapped isosurface) algorithm is adopted in this process, and a mesh subdivision scheme is utilized to reconstruct fine detail of the isosurface. According to experiments, our method is proved to produce a hierarchical isosurface which can be utilized by various multiresolution algorithms such as interactive visualization and progressive transmission.

  • Shrink-Wrapped Isosurface from Cross Sectional Images

    Young Kyu CHOI  James K. HAHN  

     
    PAPER-Computer Graphics

      Vol:
    E90-D No:12
      Page(s):
    2070-2076

    This paper addresses a new surface reconstruction scheme for approximating the isosurface from a set of tomographic cross sectional images. Differently from the novel Marching Cubes (MC) algorithm, our method does not extract the iso-density surface (isosurface) directly from the voxel data but calculates the iso-density point (isopoint) first. After building a coarse initial mesh approximating the ideal isosurface by the cell-boundary representation, it metamorphoses the mesh into the final isosurface by a relaxation scheme, called shrink-wrapping process. Compared with the MC algorithm, our method is robust and does not make any cracks on surface. Furthermore, since it is possible to utilize lots of additional isopoints during the surface reconstruction process by extending the adjacency definition, theoretically the resulting surface can be better in quality than the MC algorithm. According to experiments, it is proved to be very robust and efficient for isosurface reconstruction from cross sectional images.

  • Shrink-Wrapped Boundary Face (SWBF) Algorithm for Mesh Reconstruction from Unorganized 3D Points

    Young-Kyu CHOI  Bon-Ki KOO  Byoung-Tae CHOI  

     
    LETTER-Computer Graphics

      Vol:
    E87-D No:9
      Page(s):
    2283-2285

    A new mesh reconstruction method, called the shrink-wrapped boundary face (SWBF) algorithm, is proposed for approximating a surface from a set of unorganized 3D points. SWBF overcomes the genus-0 spherical topology restriction of previous shrink-wrapping based mesh generation technique. Furthermore, SWBF is much faster since it requires only local nearest-point-search in the shrinking process. Our experimental results demonstrate that SWBF is very robust and efficient, and it is expected to become a general solution for reconstructing a mesh from an unorganized points cloud.