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[Keyword] stationary environments(2hit)

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  • Inertial Estimator Learning Automata

    Junqi ZHANG  Lina NI  Chen XIE  Shangce GAO  Zheng TANG  

     
    PAPER-Numerical Analysis and Optimization

      Vol:
    E95-A No:6
      Page(s):
    1041-1048

    This paper presents an inertial estimator learning automata scheme by which both the short-term and long-term perspectives of the environment can be incorporated in the stochastic estimator – the long term information crystallized in terms of the running reward-probability estimates, and the short term information used by considering whether the most recent response was a reward or a penalty. Thus, when the short-term perspective is considered, the stochastic estimator becomes pertinent in the context of the estimator algorithms. The proposed automata employ an inertial weight estimator as the short-term perspective to achieve a rapid and accurate convergence when operating in stationary random environments. According to the proposed inertial estimator scheme, the estimates of the reward probabilities of actions are affected by the last response from environment. In this way, actions that have gotten the positive response from environment in the short time, have the opportunity to be estimated as “optimal”, to increase their choice probability and consequently, to be selected. The estimates become more reliable and consequently, the automaton rapidly and accurately converges to the optimal action. The asymptotic behavior of the proposed scheme is analyzed and it is proved to be ε-optimal in every stationary random environment. Extensive simulation results indicate that the proposed algorithm converges faster than the traditional stochastic-estimator-based S ERI scheme, and the deterministic-estimator-based DGPA and DPRI schemes when operating in stationary random environments.

  • Self-Organizing Map Based on Block Learning

    Akitsugu OHTSUKA  Naotake KAMIURA  Teijiro ISOKAWA  Nobuyuki MATSUI  

     
    PAPER-Nonlinear Problems

      Vol:
    E88-A No:11
      Page(s):
    3151-3160

    A block-matching-based self-organizing map (BMSOM) is presented. Finding a winner is carried out for each block, which is a set of neurons arranged in square. The proposed learning process updates the reference vectors of all of the neurons in a winner block. Then, the degrees of vector modifications are mainly controlled by the size (i.e., the number of neurons) of the winner block. To prevent a single cluster with neurons from splitting into some disjointed clusters, the restriction of the block size is imposed in the beginning of learning. At the main stage, this restriction is canceled. In BMSOM learning, the size of a winner block does not always decrease monotonically. The formula used to update the reference vectors is basically uncontrolled by time. Therefore, even if a map is in a nonstationary environment, training the map is probably pursued without interruption to adjust time-controlled parameters such as learning rate. Numerical results demonstrate that the BMSOM makes it possible to improve the plasticity of maps in a nonstationary environment and incremental learning.