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[Keyword] teleconference(3hit)

1-3hit
  • An Approach to Solve Local Minimum Problem in Sound Source and Microphone Localization

    Kazunori KOBAYASHI  Ken'ichi FURUYA  Yoichi HANEDA  Akitoshi KATAOKA  

     
    PAPER-Engineering Acoustics

      Vol:
    E90-A No:12
      Page(s):
    2826-2834

    We previously proposed a method of sound source and microphone localization. The method estimates the locations of sound sources and microphones from only time differences of arrival between signals picked up by microphones even if all their locations are unknown. However, there is a problem that some estimation results converge to local minimum solutions because this method estimates locations iteratively and the error function has multiple minima. In this paper, we present a new iterative method to solve the local minimum problem. This method achieves accurate estimation by selecting effective initial locations from many random initial locations. The computer simulation and experimental results demonstrate that the presented method eliminates most local minimum solutions. Furthermore, the computational complexity of the presented method is similar to that of the previous method.

  • Multi-Point Virtual Space Teleconferencing System

    Haruo NOMA  Yasuichi KITAMURA  Tsutomu MIYASATO  Fumio KISHINO  

     
    PAPER

      Vol:
    E78-B No:7
      Page(s):
    970-979

    This paper discussed a distributed processing architecture for a virtual space teleconferencing system. Virtual space teleconferencing is a promising application field for networked virtual environments. People in different places will be able to meet each other in a virtual teleconferencing room and proceed with various cooperative tasks. When such a system creates a realistic virtual environment, it can be referred to as a "Teleconferencing with realistic sensations" system. Further more, as the conference environment can be shared by a number of users, it is possible to perform various kinds of cooperative work using the system. In this paper, the architecture for networked multi-user virtual space systems are classified, and then a case study is described for building a proposed teleconferencing system. The system reproduces a 3D image of each conference participant in a virtual meeting room. Compared with the former system, the new system can deal with more than three participants at the same time and can connect them through commercial telephone lines. Based on the virtual world database management structure, the system was classified as a central server system. However, a central server architecture limits the number of conference sites. We confirmed that the system can serve up to 14 sites using multi-modal interaction without significant latency in operation from summational experiments. Then, introducing some assumptions to the results, we have proposed processing model of the system. The results of model could describe the experimental results and we could indicate roughy estimated system capacity to realize a requaied system performance.

  • Proposal of a New Eye Contact Method for Teleconferences

    Kenji NAKAZAWA  Shinichi SHIWA  Tadahiko KOMATSU  Susumu ICHINOSE  

     
    PAPER

      Vol:
    E76-B No:6
      Page(s):
    618-625

    This paper discusses how to achieve eye contact in teleconferences attended by two or three conferees through a "Private Display Method." This method, which allows several images to be simultaneously displayed on a single screen, makes it possible to achieve eye contact. Each conferee can see a unique image, which is captured by a camera, which effectively acts as a substitute for the conferee in a counterparts room. The unique image is selected by a duoble-lenticular lens from images from two or three projectors. The effectiveness of the private display method has been demonstrated by ray-tracing simulation and by using a 50 double-lenticular screen. A prototype teleconferencing system for two persons was constructed with the 50 double-lenticular screen, a semi transparent silver coated mirror, two projectors and two cameras. Eye-contact with all counterparts can be achieved with the prototype teleconference system. The private display method is a promising way of achieving eye contact in teleconferences attended by two or three conferees.