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[Keyword] visual impairment(2hit)

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  • Changes in Reading Voice to Convey Design Intention for Users with Visual Impairment Open Access

    Junko SHIROGANE  Daisuke SAYAMA  Hajime IWATA  Yoshiaki FUKAZAWA  

     
    PAPER

      Pubricized:
    2023/12/27
      Vol:
    E107-D No:5
      Page(s):
    589-601

    Webpage texts are often emphasized by decorations such as bold, italic, underline, and text color using HTML (HyperText Markup Language) tags and CSS (Cascading Style Sheets). However, users with visual impairment often struggle to recognize decorations appropriately because most screen readers do not read decorations appropriately. To overcome this limitation, we propose a method to read emphasized texts by changing the reading voice parameters of a screen reader and adding sound effects. First, the strong emphasis types and reading voices are investigated. Second, the intensity of the emphasis type is used to calculate a score. Then the score is used to assign the reading method for the emphasized text. Finally, the proposed method is evaluated by users with and without visual impairment. The proposed method can convey emphasized texts, but future improvements are necessary.

  • A GUI-Interaction Aiding System for Cut-and-Paste Operation Based on Image Processing for the Visually Impaired

    Alberto TOMITA,Jr.  Tsuyoshi EBINA  Rokuya ISHII  

     
    PAPER-Image Processing,Computer Graphics and Pattern Recognition

      Vol:
    E81-D No:9
      Page(s):
    1019-1024

    In this paper we propose a method to aid a visually impaired person in the operation of a computer running a graphical user interface (GUI). It is based on image processing techniques, using images taken by a color camera placed over a Braille display. The shape of the user's hand is extracted from the image by analyzing the hue and saturation histograms. The orientation of the hand, given by an angle θ with the vertical axis, is calculated based on central moments. The image of the hand is then rotated to a normalized position. The number of pixels in each column of the normalized image is counted, and the result is put in a histogram. By analyzing the coefficient of asymmetry of this histogram, it can be determined whether the thumb is positioned along the pointing finger, or whether it is far from the other fingers. These two positions define two states that correspond to a mouse button up or down. In this way, by rotating the hand and moving the thumb, we can emulate the acts of moving a scroll bar and depressing a mouse button, respectively. These operations can be used to perform tasks in a GUI, such as cut-and-paste, for example. Experimental results show that this method is fast and efficient for the proposed application.