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Representation of Dynamic 3D Objects Using the Coaxial Camera System

Takayuki YASUNO, Jun'ichi ICHIMURA, Yasuhiko YASUDA

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Summary :

3D model-based coding methods that need 3D reconstruction techniques are proposed for next-generation image coding methods. A method is presented that reconstructs 3D shapes of dynamic objects from image sequences captured using two cameras, thus avoiding the stereo correspondence problem. A coaxial camera system consisting of one moving and one static camera was developed. The optical axes of both cameras are precisely adjusted and have the same orientation using an optical system with true and half mirrors. The moving camera is moved along a straight horizontal line. This method can reconstruct 3D shapes of static objects as well as dynamic objects using motion vectors calculated from the moving camera images and revised using the static camera image. The method was tested successfully on real images by reconstructing a moving human shape.

Publication
IEICE TRANSACTIONS on Communications Vol.E79-B No.10 pp.1484-1490
Publication Date
1996/10/25
Publicized
Online ISSN
DOI
Type of Manuscript
Special Section PAPER (Special Issue on Very Low Bit-Rate Video Coding)
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