Most of current real time video retrieval systems use video transfer protocols such that servers simply transmit video packets in the same rate as clients play them. If any packets are corrupted during transmission, they will be lost and cannot be recovered by retransmission. In video retrieval systems, however, teh video data are stored in servers and clients can prefetch them prior to playing. So, it might be possible for the video retrieval systems to make corrupted video packets retransmitted before the play-out dead line. But the application of existing reliable protocols causes problems such that, if a packet does not arrive before the dead line due to retransmission, the packets following it will not be delivered to the upper layer even if they have already arrived. In this paper, we discuss how to apply reliable protocols to real time video retrieval systems and propose an new real time video transfer protocol over ATM network, which provides the video data prefetch, the flow control for video buffer, the selective retransmission with skipping function for video packets late for the play-out dead line, and the resynchronization function for video buffer. We have implemented an experimental system using our protocol and evaluated the performance. The results of performance evaluation shows that the proposed protocol decreases the number of unplayed video data largely when transmission errors are inserted in an ATM network.
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Teruyuki HASEGAWA, Toru HASEGAWA, Toshihiko KATO, Kenji SUZUKI, "Applying Reliable Data Transfer Protocol to Real Time Video Retrieval System" in IEICE TRANSACTIONS on Communications,
vol. E80-B, no. 10, pp. 1482-1492, October 1997, doi: .
Abstract: Most of current real time video retrieval systems use video transfer protocols such that servers simply transmit video packets in the same rate as clients play them. If any packets are corrupted during transmission, they will be lost and cannot be recovered by retransmission. In video retrieval systems, however, teh video data are stored in servers and clients can prefetch them prior to playing. So, it might be possible for the video retrieval systems to make corrupted video packets retransmitted before the play-out dead line. But the application of existing reliable protocols causes problems such that, if a packet does not arrive before the dead line due to retransmission, the packets following it will not be delivered to the upper layer even if they have already arrived. In this paper, we discuss how to apply reliable protocols to real time video retrieval systems and propose an new real time video transfer protocol over ATM network, which provides the video data prefetch, the flow control for video buffer, the selective retransmission with skipping function for video packets late for the play-out dead line, and the resynchronization function for video buffer. We have implemented an experimental system using our protocol and evaluated the performance. The results of performance evaluation shows that the proposed protocol decreases the number of unplayed video data largely when transmission errors are inserted in an ATM network.
URL: https://global.ieice.org/en_transactions/communications/10.1587/e80-b_10_1482/_p
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@ARTICLE{e80-b_10_1482,
author={Teruyuki HASEGAWA, Toru HASEGAWA, Toshihiko KATO, Kenji SUZUKI, },
journal={IEICE TRANSACTIONS on Communications},
title={Applying Reliable Data Transfer Protocol to Real Time Video Retrieval System},
year={1997},
volume={E80-B},
number={10},
pages={1482-1492},
abstract={Most of current real time video retrieval systems use video transfer protocols such that servers simply transmit video packets in the same rate as clients play them. If any packets are corrupted during transmission, they will be lost and cannot be recovered by retransmission. In video retrieval systems, however, teh video data are stored in servers and clients can prefetch them prior to playing. So, it might be possible for the video retrieval systems to make corrupted video packets retransmitted before the play-out dead line. But the application of existing reliable protocols causes problems such that, if a packet does not arrive before the dead line due to retransmission, the packets following it will not be delivered to the upper layer even if they have already arrived. In this paper, we discuss how to apply reliable protocols to real time video retrieval systems and propose an new real time video transfer protocol over ATM network, which provides the video data prefetch, the flow control for video buffer, the selective retransmission with skipping function for video packets late for the play-out dead line, and the resynchronization function for video buffer. We have implemented an experimental system using our protocol and evaluated the performance. The results of performance evaluation shows that the proposed protocol decreases the number of unplayed video data largely when transmission errors are inserted in an ATM network.},
keywords={},
doi={},
ISSN={},
month={October},}
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TY - JOUR
TI - Applying Reliable Data Transfer Protocol to Real Time Video Retrieval System
T2 - IEICE TRANSACTIONS on Communications
SP - 1482
EP - 1492
AU - Teruyuki HASEGAWA
AU - Toru HASEGAWA
AU - Toshihiko KATO
AU - Kenji SUZUKI
PY - 1997
DO -
JO - IEICE TRANSACTIONS on Communications
SN -
VL - E80-B
IS - 10
JA - IEICE TRANSACTIONS on Communications
Y1 - October 1997
AB - Most of current real time video retrieval systems use video transfer protocols such that servers simply transmit video packets in the same rate as clients play them. If any packets are corrupted during transmission, they will be lost and cannot be recovered by retransmission. In video retrieval systems, however, teh video data are stored in servers and clients can prefetch them prior to playing. So, it might be possible for the video retrieval systems to make corrupted video packets retransmitted before the play-out dead line. But the application of existing reliable protocols causes problems such that, if a packet does not arrive before the dead line due to retransmission, the packets following it will not be delivered to the upper layer even if they have already arrived. In this paper, we discuss how to apply reliable protocols to real time video retrieval systems and propose an new real time video transfer protocol over ATM network, which provides the video data prefetch, the flow control for video buffer, the selective retransmission with skipping function for video packets late for the play-out dead line, and the resynchronization function for video buffer. We have implemented an experimental system using our protocol and evaluated the performance. The results of performance evaluation shows that the proposed protocol decreases the number of unplayed video data largely when transmission errors are inserted in an ATM network.
ER -