This paper proposes a media synchronization scheme with causality control for distributed multimedia applications in which the temporal and causal relationships exist among media streams such as computer data, voice, and video. In the scheme, the Δ-causality control is performed for causality, and the Virtual-Time Rendering (VTR) algorithm, which the authors previously proposed, is used for media synchronization. The paper deals with a networked shooting game as an example of such applications and demonstrates the effectiveness of the scheme by experiment.
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Yutaka ISHIBASHI, Shuji TASAKA, Yoshiro TACHIBANA, "Media Synchronization and Causality Control for Distributed Multimedia Applications" in IEICE TRANSACTIONS on Communications,
vol. E84-B, no. 3, pp. 667-677, March 2001, doi: .
Abstract: This paper proposes a media synchronization scheme with causality control for distributed multimedia applications in which the temporal and causal relationships exist among media streams such as computer data, voice, and video. In the scheme, the Δ-causality control is performed for causality, and the Virtual-Time Rendering (VTR) algorithm, which the authors previously proposed, is used for media synchronization. The paper deals with a networked shooting game as an example of such applications and demonstrates the effectiveness of the scheme by experiment.
URL: https://global.ieice.org/en_transactions/communications/10.1587/e84-b_3_667/_p
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@ARTICLE{e84-b_3_667,
author={Yutaka ISHIBASHI, Shuji TASAKA, Yoshiro TACHIBANA, },
journal={IEICE TRANSACTIONS on Communications},
title={Media Synchronization and Causality Control for Distributed Multimedia Applications},
year={2001},
volume={E84-B},
number={3},
pages={667-677},
abstract={This paper proposes a media synchronization scheme with causality control for distributed multimedia applications in which the temporal and causal relationships exist among media streams such as computer data, voice, and video. In the scheme, the Δ-causality control is performed for causality, and the Virtual-Time Rendering (VTR) algorithm, which the authors previously proposed, is used for media synchronization. The paper deals with a networked shooting game as an example of such applications and demonstrates the effectiveness of the scheme by experiment.},
keywords={},
doi={},
ISSN={},
month={March},}
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TY - JOUR
TI - Media Synchronization and Causality Control for Distributed Multimedia Applications
T2 - IEICE TRANSACTIONS on Communications
SP - 667
EP - 677
AU - Yutaka ISHIBASHI
AU - Shuji TASAKA
AU - Yoshiro TACHIBANA
PY - 2001
DO -
JO - IEICE TRANSACTIONS on Communications
SN -
VL - E84-B
IS - 3
JA - IEICE TRANSACTIONS on Communications
Y1 - March 2001
AB - This paper proposes a media synchronization scheme with causality control for distributed multimedia applications in which the temporal and causal relationships exist among media streams such as computer data, voice, and video. In the scheme, the Δ-causality control is performed for causality, and the Virtual-Time Rendering (VTR) algorithm, which the authors previously proposed, is used for media synchronization. The paper deals with a networked shooting game as an example of such applications and demonstrates the effectiveness of the scheme by experiment.
ER -