Fractional Motion Estimation (FME) is an advanced feature adopted in H.264/AVC video compression standard with quarter-pixel accuracy. Although FME could gain considerably higher encoding efficiency, sub-pixel interpolation and sum of absolute transformed difference (SATD) computation, as main parts of FME, increase the computation complexity a lot. To reduce the complexity of FME, this paper proposes a full computation reusable VLSI oriented algorithm. Through exploiting the similarity among motion vectors (MVs) of partitions in the same macroblock (MB), temporary computation results can be fully reused. Furthermore, a simple and effective searching method is adopted to make the proposed method more suitable for VLSI implementation. Experiment results show that up to 80% add operations and 85% internal reference frame memory access operations are saved without any degradation in the coding quality.
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Ming SHAO, Zhenyu LIU, Satoshi GOTO, Takeshi IKENAGA, "Lossless VLSI Oriented Full Computation Reusing Algorithm for H.264/AVC Fractional Motion Estimation" in IEICE TRANSACTIONS on Fundamentals,
vol. E90-A, no. 4, pp. 756-763, April 2007, doi: 10.1093/ietfec/e90-a.4.756.
Abstract: Fractional Motion Estimation (FME) is an advanced feature adopted in H.264/AVC video compression standard with quarter-pixel accuracy. Although FME could gain considerably higher encoding efficiency, sub-pixel interpolation and sum of absolute transformed difference (SATD) computation, as main parts of FME, increase the computation complexity a lot. To reduce the complexity of FME, this paper proposes a full computation reusable VLSI oriented algorithm. Through exploiting the similarity among motion vectors (MVs) of partitions in the same macroblock (MB), temporary computation results can be fully reused. Furthermore, a simple and effective searching method is adopted to make the proposed method more suitable for VLSI implementation. Experiment results show that up to 80% add operations and 85% internal reference frame memory access operations are saved without any degradation in the coding quality.
URL: https://global.ieice.org/en_transactions/fundamentals/10.1093/ietfec/e90-a.4.756/_p
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@ARTICLE{e90-a_4_756,
author={Ming SHAO, Zhenyu LIU, Satoshi GOTO, Takeshi IKENAGA, },
journal={IEICE TRANSACTIONS on Fundamentals},
title={Lossless VLSI Oriented Full Computation Reusing Algorithm for H.264/AVC Fractional Motion Estimation},
year={2007},
volume={E90-A},
number={4},
pages={756-763},
abstract={Fractional Motion Estimation (FME) is an advanced feature adopted in H.264/AVC video compression standard with quarter-pixel accuracy. Although FME could gain considerably higher encoding efficiency, sub-pixel interpolation and sum of absolute transformed difference (SATD) computation, as main parts of FME, increase the computation complexity a lot. To reduce the complexity of FME, this paper proposes a full computation reusable VLSI oriented algorithm. Through exploiting the similarity among motion vectors (MVs) of partitions in the same macroblock (MB), temporary computation results can be fully reused. Furthermore, a simple and effective searching method is adopted to make the proposed method more suitable for VLSI implementation. Experiment results show that up to 80% add operations and 85% internal reference frame memory access operations are saved without any degradation in the coding quality.},
keywords={},
doi={10.1093/ietfec/e90-a.4.756},
ISSN={1745-1337},
month={April},}
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TY - JOUR
TI - Lossless VLSI Oriented Full Computation Reusing Algorithm for H.264/AVC Fractional Motion Estimation
T2 - IEICE TRANSACTIONS on Fundamentals
SP - 756
EP - 763
AU - Ming SHAO
AU - Zhenyu LIU
AU - Satoshi GOTO
AU - Takeshi IKENAGA
PY - 2007
DO - 10.1093/ietfec/e90-a.4.756
JO - IEICE TRANSACTIONS on Fundamentals
SN - 1745-1337
VL - E90-A
IS - 4
JA - IEICE TRANSACTIONS on Fundamentals
Y1 - April 2007
AB - Fractional Motion Estimation (FME) is an advanced feature adopted in H.264/AVC video compression standard with quarter-pixel accuracy. Although FME could gain considerably higher encoding efficiency, sub-pixel interpolation and sum of absolute transformed difference (SATD) computation, as main parts of FME, increase the computation complexity a lot. To reduce the complexity of FME, this paper proposes a full computation reusable VLSI oriented algorithm. Through exploiting the similarity among motion vectors (MVs) of partitions in the same macroblock (MB), temporary computation results can be fully reused. Furthermore, a simple and effective searching method is adopted to make the proposed method more suitable for VLSI implementation. Experiment results show that up to 80% add operations and 85% internal reference frame memory access operations are saved without any degradation in the coding quality.
ER -