Hardware software codesign using various hardware and software implementation possibilities requires a cosimulation environment which has both flexibility and efficiency. In this paper, a hardware software cosimulation environment is developed using the backplane approach and optimized synchronization. To seamlessly integrate a new simulator, this paper defines and implements the backplane protocol for communication and synchronization between client simulators. Automatic interface generation facility is also devised for more effective cosimulation environment. To enhance the performance of cosimulation backplane, a series of optimized hardware software synchronization methods are introduced. Efforts are focused on reducing control packets between simulators as well as concurrent execution of simulators without roll-back. The environment is implemented based on Ptolemy and validated with a QAM example run on different configurations. With optimized synchronization method, we have achieved about 7 times speed-up compared with the lock-step synchronization.
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Wonyong SUNG, Soonhoi HA, "Efficient and Flexible Cosimulation Environment for DSP Applications" in IEICE TRANSACTIONS on Fundamentals,
vol. E81-A, no. 12, pp. 2605-2611, December 1998, doi: .
Abstract: Hardware software codesign using various hardware and software implementation possibilities requires a cosimulation environment which has both flexibility and efficiency. In this paper, a hardware software cosimulation environment is developed using the backplane approach and optimized synchronization. To seamlessly integrate a new simulator, this paper defines and implements the backplane protocol for communication and synchronization between client simulators. Automatic interface generation facility is also devised for more effective cosimulation environment. To enhance the performance of cosimulation backplane, a series of optimized hardware software synchronization methods are introduced. Efforts are focused on reducing control packets between simulators as well as concurrent execution of simulators without roll-back. The environment is implemented based on Ptolemy and validated with a QAM example run on different configurations. With optimized synchronization method, we have achieved about 7 times speed-up compared with the lock-step synchronization.
URL: https://global.ieice.org/en_transactions/fundamentals/10.1587/e81-a_12_2605/_p
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@ARTICLE{e81-a_12_2605,
author={Wonyong SUNG, Soonhoi HA, },
journal={IEICE TRANSACTIONS on Fundamentals},
title={Efficient and Flexible Cosimulation Environment for DSP Applications},
year={1998},
volume={E81-A},
number={12},
pages={2605-2611},
abstract={Hardware software codesign using various hardware and software implementation possibilities requires a cosimulation environment which has both flexibility and efficiency. In this paper, a hardware software cosimulation environment is developed using the backplane approach and optimized synchronization. To seamlessly integrate a new simulator, this paper defines and implements the backplane protocol for communication and synchronization between client simulators. Automatic interface generation facility is also devised for more effective cosimulation environment. To enhance the performance of cosimulation backplane, a series of optimized hardware software synchronization methods are introduced. Efforts are focused on reducing control packets between simulators as well as concurrent execution of simulators without roll-back. The environment is implemented based on Ptolemy and validated with a QAM example run on different configurations. With optimized synchronization method, we have achieved about 7 times speed-up compared with the lock-step synchronization.},
keywords={},
doi={},
ISSN={},
month={December},}
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TY - JOUR
TI - Efficient and Flexible Cosimulation Environment for DSP Applications
T2 - IEICE TRANSACTIONS on Fundamentals
SP - 2605
EP - 2611
AU - Wonyong SUNG
AU - Soonhoi HA
PY - 1998
DO -
JO - IEICE TRANSACTIONS on Fundamentals
SN -
VL - E81-A
IS - 12
JA - IEICE TRANSACTIONS on Fundamentals
Y1 - December 1998
AB - Hardware software codesign using various hardware and software implementation possibilities requires a cosimulation environment which has both flexibility and efficiency. In this paper, a hardware software cosimulation environment is developed using the backplane approach and optimized synchronization. To seamlessly integrate a new simulator, this paper defines and implements the backplane protocol for communication and synchronization between client simulators. Automatic interface generation facility is also devised for more effective cosimulation environment. To enhance the performance of cosimulation backplane, a series of optimized hardware software synchronization methods are introduced. Efforts are focused on reducing control packets between simulators as well as concurrent execution of simulators without roll-back. The environment is implemented based on Ptolemy and validated with a QAM example run on different configurations. With optimized synchronization method, we have achieved about 7 times speed-up compared with the lock-step synchronization.
ER -