Despite their attractive properties, networked virtual environments (net-VEs) are notoriously difficult to design, implement and test due to the concurrency, real-time and networking features in these systems. The current practice for net-VE design is basically trial and error, empirical, and totally lacks formal methods. This paper proposes to apply a Petri net formal modeling technique to a net-VE: NICE (Narrative Immersive Constructionist/Collaborative Environment), predict the net-VE performance based on simulation, and improve the net-VE performance. NICE is essentially a network of collaborative virtual reality systems called CAVE-(CAVE Automatic Virtual Environment). First, we present extended fuzzy-timing Petri net models of both CAVE and NICE. Then, by using these models and Design/CPN as the simulation tool, we have conducted various simulations to study real-time behavior, network effects and performance (latencies and jitters) of NICE. Our simulation results are consistent with experimental data.
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Yi ZHOU, Tadao MURATA, Thomas DEFANTI, Hui ZHANG, "Fuzzy-Timing Petri Net Modeling and Simulation of a Networked Virtual Environment: NICE" in IEICE TRANSACTIONS on Fundamentals,
vol. E83-A, no. 11, pp. 2166-2176, November 2000, doi: .
Abstract: Despite their attractive properties, networked virtual environments (net-VEs) are notoriously difficult to design, implement and test due to the concurrency, real-time and networking features in these systems. The current practice for net-VE design is basically trial and error, empirical, and totally lacks formal methods. This paper proposes to apply a Petri net formal modeling technique to a net-VE: NICE (Narrative Immersive Constructionist/Collaborative Environment), predict the net-VE performance based on simulation, and improve the net-VE performance. NICE is essentially a network of collaborative virtual reality systems called CAVE-(CAVE Automatic Virtual Environment). First, we present extended fuzzy-timing Petri net models of both CAVE and NICE. Then, by using these models and Design/CPN as the simulation tool, we have conducted various simulations to study real-time behavior, network effects and performance (latencies and jitters) of NICE. Our simulation results are consistent with experimental data.
URL: https://global.ieice.org/en_transactions/fundamentals/10.1587/e83-a_11_2166/_p
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@ARTICLE{e83-a_11_2166,
author={Yi ZHOU, Tadao MURATA, Thomas DEFANTI, Hui ZHANG, },
journal={IEICE TRANSACTIONS on Fundamentals},
title={Fuzzy-Timing Petri Net Modeling and Simulation of a Networked Virtual Environment: NICE},
year={2000},
volume={E83-A},
number={11},
pages={2166-2176},
abstract={Despite their attractive properties, networked virtual environments (net-VEs) are notoriously difficult to design, implement and test due to the concurrency, real-time and networking features in these systems. The current practice for net-VE design is basically trial and error, empirical, and totally lacks formal methods. This paper proposes to apply a Petri net formal modeling technique to a net-VE: NICE (Narrative Immersive Constructionist/Collaborative Environment), predict the net-VE performance based on simulation, and improve the net-VE performance. NICE is essentially a network of collaborative virtual reality systems called CAVE-(CAVE Automatic Virtual Environment). First, we present extended fuzzy-timing Petri net models of both CAVE and NICE. Then, by using these models and Design/CPN as the simulation tool, we have conducted various simulations to study real-time behavior, network effects and performance (latencies and jitters) of NICE. Our simulation results are consistent with experimental data.},
keywords={},
doi={},
ISSN={},
month={November},}
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TY - JOUR
TI - Fuzzy-Timing Petri Net Modeling and Simulation of a Networked Virtual Environment: NICE
T2 - IEICE TRANSACTIONS on Fundamentals
SP - 2166
EP - 2176
AU - Yi ZHOU
AU - Tadao MURATA
AU - Thomas DEFANTI
AU - Hui ZHANG
PY - 2000
DO -
JO - IEICE TRANSACTIONS on Fundamentals
SN -
VL - E83-A
IS - 11
JA - IEICE TRANSACTIONS on Fundamentals
Y1 - November 2000
AB - Despite their attractive properties, networked virtual environments (net-VEs) are notoriously difficult to design, implement and test due to the concurrency, real-time and networking features in these systems. The current practice for net-VE design is basically trial and error, empirical, and totally lacks formal methods. This paper proposes to apply a Petri net formal modeling technique to a net-VE: NICE (Narrative Immersive Constructionist/Collaborative Environment), predict the net-VE performance based on simulation, and improve the net-VE performance. NICE is essentially a network of collaborative virtual reality systems called CAVE-(CAVE Automatic Virtual Environment). First, we present extended fuzzy-timing Petri net models of both CAVE and NICE. Then, by using these models and Design/CPN as the simulation tool, we have conducted various simulations to study real-time behavior, network effects and performance (latencies and jitters) of NICE. Our simulation results are consistent with experimental data.
ER -