Three-dimensional visualization using jigsaw-puzzle-like glyphs, or shapes, is proposed as a means of representing grammatical constraints in programming. The proposed visualization uses 3D glyphs such as convex, concave, and wireframe shapes. A semantic constraint, such as a type constraint in an assignment, is represented by an inclusive match between 3D glyphs. An application of the proposed visualization method to a subset of the Java programming language is demonstrated. An experimental evaluation showed that the 3D glyphs are easier to learn and enable users to more quickly understand their relationships than 2D glyphs and 1D symbol sequences.
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Noritaka OSAWA, "Jigsaw-Puzzle-Like 3D Glyphs for Visualization of Grammatical Constraints" in IEICE TRANSACTIONS on Information,
vol. E91-D, no. 6, pp. 1804-1812, June 2008, doi: 10.1093/ietisy/e91-d.6.1804.
Abstract: Three-dimensional visualization using jigsaw-puzzle-like glyphs, or shapes, is proposed as a means of representing grammatical constraints in programming. The proposed visualization uses 3D glyphs such as convex, concave, and wireframe shapes. A semantic constraint, such as a type constraint in an assignment, is represented by an inclusive match between 3D glyphs. An application of the proposed visualization method to a subset of the Java programming language is demonstrated. An experimental evaluation showed that the 3D glyphs are easier to learn and enable users to more quickly understand their relationships than 2D glyphs and 1D symbol sequences.
URL: https://global.ieice.org/en_transactions/information/10.1093/ietisy/e91-d.6.1804/_p
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@ARTICLE{e91-d_6_1804,
author={Noritaka OSAWA, },
journal={IEICE TRANSACTIONS on Information},
title={Jigsaw-Puzzle-Like 3D Glyphs for Visualization of Grammatical Constraints},
year={2008},
volume={E91-D},
number={6},
pages={1804-1812},
abstract={Three-dimensional visualization using jigsaw-puzzle-like glyphs, or shapes, is proposed as a means of representing grammatical constraints in programming. The proposed visualization uses 3D glyphs such as convex, concave, and wireframe shapes. A semantic constraint, such as a type constraint in an assignment, is represented by an inclusive match between 3D glyphs. An application of the proposed visualization method to a subset of the Java programming language is demonstrated. An experimental evaluation showed that the 3D glyphs are easier to learn and enable users to more quickly understand their relationships than 2D glyphs and 1D symbol sequences.},
keywords={},
doi={10.1093/ietisy/e91-d.6.1804},
ISSN={1745-1361},
month={June},}
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TY - JOUR
TI - Jigsaw-Puzzle-Like 3D Glyphs for Visualization of Grammatical Constraints
T2 - IEICE TRANSACTIONS on Information
SP - 1804
EP - 1812
AU - Noritaka OSAWA
PY - 2008
DO - 10.1093/ietisy/e91-d.6.1804
JO - IEICE TRANSACTIONS on Information
SN - 1745-1361
VL - E91-D
IS - 6
JA - IEICE TRANSACTIONS on Information
Y1 - June 2008
AB - Three-dimensional visualization using jigsaw-puzzle-like glyphs, or shapes, is proposed as a means of representing grammatical constraints in programming. The proposed visualization uses 3D glyphs such as convex, concave, and wireframe shapes. A semantic constraint, such as a type constraint in an assignment, is represented by an inclusive match between 3D glyphs. An application of the proposed visualization method to a subset of the Java programming language is demonstrated. An experimental evaluation showed that the 3D glyphs are easier to learn and enable users to more quickly understand their relationships than 2D glyphs and 1D symbol sequences.
ER -