A new mesh reconstruction technique, called dividing virtual belt algorithm (DVBA), is proposed for approximating the surface from a set of wire-frame contours. DVBA decomposes the branching region into a set of virtual belts and virtual canyons. A tiling technique based on the divide-and-conquer strategy is also introduced to approximate the surface from the virtual belt, and the virtual canyons are covered by a conventional polygon triangulation technique. The experimental result shows that our method works well even though there are many complicated branches in the object.
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Young-Kyu CHOI, "Dividing Virtual Belt Algorithm for Reconstructing Surface from a Set of Wire-Frame Contours" in IEICE TRANSACTIONS on Information,
vol. E91-D, no. 9, pp. 2365-2368, September 2008, doi: 10.1093/ietisy/e91-d.9.2365.
Abstract: A new mesh reconstruction technique, called dividing virtual belt algorithm (DVBA), is proposed for approximating the surface from a set of wire-frame contours. DVBA decomposes the branching region into a set of virtual belts and virtual canyons. A tiling technique based on the divide-and-conquer strategy is also introduced to approximate the surface from the virtual belt, and the virtual canyons are covered by a conventional polygon triangulation technique. The experimental result shows that our method works well even though there are many complicated branches in the object.
URL: https://global.ieice.org/en_transactions/information/10.1093/ietisy/e91-d.9.2365/_p
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@ARTICLE{e91-d_9_2365,
author={Young-Kyu CHOI, },
journal={IEICE TRANSACTIONS on Information},
title={Dividing Virtual Belt Algorithm for Reconstructing Surface from a Set of Wire-Frame Contours},
year={2008},
volume={E91-D},
number={9},
pages={2365-2368},
abstract={A new mesh reconstruction technique, called dividing virtual belt algorithm (DVBA), is proposed for approximating the surface from a set of wire-frame contours. DVBA decomposes the branching region into a set of virtual belts and virtual canyons. A tiling technique based on the divide-and-conquer strategy is also introduced to approximate the surface from the virtual belt, and the virtual canyons are covered by a conventional polygon triangulation technique. The experimental result shows that our method works well even though there are many complicated branches in the object.},
keywords={},
doi={10.1093/ietisy/e91-d.9.2365},
ISSN={1745-1361},
month={September},}
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TY - JOUR
TI - Dividing Virtual Belt Algorithm for Reconstructing Surface from a Set of Wire-Frame Contours
T2 - IEICE TRANSACTIONS on Information
SP - 2365
EP - 2368
AU - Young-Kyu CHOI
PY - 2008
DO - 10.1093/ietisy/e91-d.9.2365
JO - IEICE TRANSACTIONS on Information
SN - 1745-1361
VL - E91-D
IS - 9
JA - IEICE TRANSACTIONS on Information
Y1 - September 2008
AB - A new mesh reconstruction technique, called dividing virtual belt algorithm (DVBA), is proposed for approximating the surface from a set of wire-frame contours. DVBA decomposes the branching region into a set of virtual belts and virtual canyons. A tiling technique based on the divide-and-conquer strategy is also introduced to approximate the surface from the virtual belt, and the virtual canyons are covered by a conventional polygon triangulation technique. The experimental result shows that our method works well even though there are many complicated branches in the object.
ER -