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Computer Generated Marble Patterns

Takeshi AGUI, Haruo KITAGAWA, Tomoharu NAGAO

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Summary :

A process of mixing viscous fluids, such as oil-based paints is applied to generate marble patterns. It is difficult to get the exact flow function of the viscous fluid, then we express the flow in terms of velocity vectors derived from simplified flow phenomena, in which the viscous liquid is supposed to be a collection of finite liquid elements. The position change of each element is calculated as the function of time and several examples of the obtained marble patterns are illustrated.

Publication
IEICE TRANSACTIONS on Information Vol.E75-D No.5 pp.728-733
Publication Date
1992/09/25
Publicized
Online ISSN
DOI
Type of Manuscript
LETTER
Category
Image Processing, Computer Graphics and Pattern Recognition

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