When we try to solve Multiobjective Optimization Problems (MOPs) using an evolutionary algorithm, the Pareto Genetic Algorithm (Pareto GA) introduced by Goldberg in 1989 has now become a sort of standard. After the first introduction, this approach was further developed and lead to many applications. All of these approaches are based on Pareto ranking and use the fitness sharing function to maintain diversity. On the other hand in the early 50's another scheme was presented by Nash. This approach introduced the notion of Nash Equilibrium and aimed at solving optimization problems having multiobjective functions that are originated from Game Theory and Economics. Since the concept of Nash Equilibrium as a solution of these problems was introduced, game theorists have attempted to formalize aspects of the equilibrium solution. The Nash Genetic Algorithm (Nash GA), which is introduced by Sefrioui, is the idea to bring together genetic algorithms and Nash strategy. The aim of this algorithm is to find the Nash Equilibrium of MOPs through the genetic process. Another central achievement of evolutionary game theory is the introduction of a method by which agents can play optimal strategies in the absence of rationality. Not the rationality but through the process of Darwinian selection, a population of agents can evolve to an Evolutionary Stable Strategy (ESS) introduced by Maynard Smith in 1982. In this paper, we propose Game theory based Co-Evolutionary Algorithm (GCEA) and try to find the ESS as a solution of MOPs. By applying newly designed co-evolutionary algorithm to several MOPs, the first we will confirm that evolutionary game can be embodied by co-evolutionary algorithm and this co-evolutionary algorithm can find ESSs as a solutions of MOPs. The second, we show optimization performance of GCEA by applying this model to several test MOPs and comparing with the solutions of previously introduced evolutionary optimization algorithms.
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Kwee-Bo SIM, Ji-Yoon KIM, Dong-Wook LEE, "Game Theory Based Co-evolutionary Algorithm (GCEA) for Solving Multiobjective Optimization Problems" in IEICE TRANSACTIONS on Information,
vol. E87-D, no. 10, pp. 2419-2425, October 2004, doi: .
Abstract: When we try to solve Multiobjective Optimization Problems (MOPs) using an evolutionary algorithm, the Pareto Genetic Algorithm (Pareto GA) introduced by Goldberg in 1989 has now become a sort of standard. After the first introduction, this approach was further developed and lead to many applications. All of these approaches are based on Pareto ranking and use the fitness sharing function to maintain diversity. On the other hand in the early 50's another scheme was presented by Nash. This approach introduced the notion of Nash Equilibrium and aimed at solving optimization problems having multiobjective functions that are originated from Game Theory and Economics. Since the concept of Nash Equilibrium as a solution of these problems was introduced, game theorists have attempted to formalize aspects of the equilibrium solution. The Nash Genetic Algorithm (Nash GA), which is introduced by Sefrioui, is the idea to bring together genetic algorithms and Nash strategy. The aim of this algorithm is to find the Nash Equilibrium of MOPs through the genetic process. Another central achievement of evolutionary game theory is the introduction of a method by which agents can play optimal strategies in the absence of rationality. Not the rationality but through the process of Darwinian selection, a population of agents can evolve to an Evolutionary Stable Strategy (ESS) introduced by Maynard Smith in 1982. In this paper, we propose Game theory based Co-Evolutionary Algorithm (GCEA) and try to find the ESS as a solution of MOPs. By applying newly designed co-evolutionary algorithm to several MOPs, the first we will confirm that evolutionary game can be embodied by co-evolutionary algorithm and this co-evolutionary algorithm can find ESSs as a solutions of MOPs. The second, we show optimization performance of GCEA by applying this model to several test MOPs and comparing with the solutions of previously introduced evolutionary optimization algorithms.
URL: https://global.ieice.org/en_transactions/information/10.1587/e87-d_10_2419/_p
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@ARTICLE{e87-d_10_2419,
author={Kwee-Bo SIM, Ji-Yoon KIM, Dong-Wook LEE, },
journal={IEICE TRANSACTIONS on Information},
title={Game Theory Based Co-evolutionary Algorithm (GCEA) for Solving Multiobjective Optimization Problems},
year={2004},
volume={E87-D},
number={10},
pages={2419-2425},
abstract={When we try to solve Multiobjective Optimization Problems (MOPs) using an evolutionary algorithm, the Pareto Genetic Algorithm (Pareto GA) introduced by Goldberg in 1989 has now become a sort of standard. After the first introduction, this approach was further developed and lead to many applications. All of these approaches are based on Pareto ranking and use the fitness sharing function to maintain diversity. On the other hand in the early 50's another scheme was presented by Nash. This approach introduced the notion of Nash Equilibrium and aimed at solving optimization problems having multiobjective functions that are originated from Game Theory and Economics. Since the concept of Nash Equilibrium as a solution of these problems was introduced, game theorists have attempted to formalize aspects of the equilibrium solution. The Nash Genetic Algorithm (Nash GA), which is introduced by Sefrioui, is the idea to bring together genetic algorithms and Nash strategy. The aim of this algorithm is to find the Nash Equilibrium of MOPs through the genetic process. Another central achievement of evolutionary game theory is the introduction of a method by which agents can play optimal strategies in the absence of rationality. Not the rationality but through the process of Darwinian selection, a population of agents can evolve to an Evolutionary Stable Strategy (ESS) introduced by Maynard Smith in 1982. In this paper, we propose Game theory based Co-Evolutionary Algorithm (GCEA) and try to find the ESS as a solution of MOPs. By applying newly designed co-evolutionary algorithm to several MOPs, the first we will confirm that evolutionary game can be embodied by co-evolutionary algorithm and this co-evolutionary algorithm can find ESSs as a solutions of MOPs. The second, we show optimization performance of GCEA by applying this model to several test MOPs and comparing with the solutions of previously introduced evolutionary optimization algorithms.},
keywords={},
doi={},
ISSN={},
month={October},}
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TY - JOUR
TI - Game Theory Based Co-evolutionary Algorithm (GCEA) for Solving Multiobjective Optimization Problems
T2 - IEICE TRANSACTIONS on Information
SP - 2419
EP - 2425
AU - Kwee-Bo SIM
AU - Ji-Yoon KIM
AU - Dong-Wook LEE
PY - 2004
DO -
JO - IEICE TRANSACTIONS on Information
SN -
VL - E87-D
IS - 10
JA - IEICE TRANSACTIONS on Information
Y1 - October 2004
AB - When we try to solve Multiobjective Optimization Problems (MOPs) using an evolutionary algorithm, the Pareto Genetic Algorithm (Pareto GA) introduced by Goldberg in 1989 has now become a sort of standard. After the first introduction, this approach was further developed and lead to many applications. All of these approaches are based on Pareto ranking and use the fitness sharing function to maintain diversity. On the other hand in the early 50's another scheme was presented by Nash. This approach introduced the notion of Nash Equilibrium and aimed at solving optimization problems having multiobjective functions that are originated from Game Theory and Economics. Since the concept of Nash Equilibrium as a solution of these problems was introduced, game theorists have attempted to formalize aspects of the equilibrium solution. The Nash Genetic Algorithm (Nash GA), which is introduced by Sefrioui, is the idea to bring together genetic algorithms and Nash strategy. The aim of this algorithm is to find the Nash Equilibrium of MOPs through the genetic process. Another central achievement of evolutionary game theory is the introduction of a method by which agents can play optimal strategies in the absence of rationality. Not the rationality but through the process of Darwinian selection, a population of agents can evolve to an Evolutionary Stable Strategy (ESS) introduced by Maynard Smith in 1982. In this paper, we propose Game theory based Co-Evolutionary Algorithm (GCEA) and try to find the ESS as a solution of MOPs. By applying newly designed co-evolutionary algorithm to several MOPs, the first we will confirm that evolutionary game can be embodied by co-evolutionary algorithm and this co-evolutionary algorithm can find ESSs as a solutions of MOPs. The second, we show optimization performance of GCEA by applying this model to several test MOPs and comparing with the solutions of previously introduced evolutionary optimization algorithms.
ER -