The quality of visual comfort and depth perception is a crucial requirement for virtual reality (VR) applications. This paper investigates major causes of visual discomfort and proposes a novel virtual camera controlling method using visual saliency to minimize visual discomfort. We extract the saliency of each scene and properly adjust the convergence plane to preserve realistic 3D effects. We also evaluate the effectiveness of our method on free-form architecture models. The results indicate that the proposed saliency-guided camera control is more comfortable than typical camera control and gives more realistic depth perception.
Yeo-Jin YOON
Sejong University
Jaechun NO
Sejong University
Soo-Mi CHOI
Sejong University
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Yeo-Jin YOON, Jaechun NO, Soo-Mi CHOI, "Saliency-Guided Stereo Camera Control for Comfortable VR Explorations" in IEICE TRANSACTIONS on Information,
vol. E100-D, no. 9, pp. 2245-2248, September 2017, doi: 10.1587/transinf.2016EDL8246.
Abstract: The quality of visual comfort and depth perception is a crucial requirement for virtual reality (VR) applications. This paper investigates major causes of visual discomfort and proposes a novel virtual camera controlling method using visual saliency to minimize visual discomfort. We extract the saliency of each scene and properly adjust the convergence plane to preserve realistic 3D effects. We also evaluate the effectiveness of our method on free-form architecture models. The results indicate that the proposed saliency-guided camera control is more comfortable than typical camera control and gives more realistic depth perception.
URL: https://global.ieice.org/en_transactions/information/10.1587/transinf.2016EDL8246/_p
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@ARTICLE{e100-d_9_2245,
author={Yeo-Jin YOON, Jaechun NO, Soo-Mi CHOI, },
journal={IEICE TRANSACTIONS on Information},
title={Saliency-Guided Stereo Camera Control for Comfortable VR Explorations},
year={2017},
volume={E100-D},
number={9},
pages={2245-2248},
abstract={The quality of visual comfort and depth perception is a crucial requirement for virtual reality (VR) applications. This paper investigates major causes of visual discomfort and proposes a novel virtual camera controlling method using visual saliency to minimize visual discomfort. We extract the saliency of each scene and properly adjust the convergence plane to preserve realistic 3D effects. We also evaluate the effectiveness of our method on free-form architecture models. The results indicate that the proposed saliency-guided camera control is more comfortable than typical camera control and gives more realistic depth perception.},
keywords={},
doi={10.1587/transinf.2016EDL8246},
ISSN={1745-1361},
month={September},}
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TY - JOUR
TI - Saliency-Guided Stereo Camera Control for Comfortable VR Explorations
T2 - IEICE TRANSACTIONS on Information
SP - 2245
EP - 2248
AU - Yeo-Jin YOON
AU - Jaechun NO
AU - Soo-Mi CHOI
PY - 2017
DO - 10.1587/transinf.2016EDL8246
JO - IEICE TRANSACTIONS on Information
SN - 1745-1361
VL - E100-D
IS - 9
JA - IEICE TRANSACTIONS on Information
Y1 - September 2017
AB - The quality of visual comfort and depth perception is a crucial requirement for virtual reality (VR) applications. This paper investigates major causes of visual discomfort and proposes a novel virtual camera controlling method using visual saliency to minimize visual discomfort. We extract the saliency of each scene and properly adjust the convergence plane to preserve realistic 3D effects. We also evaluate the effectiveness of our method on free-form architecture models. The results indicate that the proposed saliency-guided camera control is more comfortable than typical camera control and gives more realistic depth perception.
ER -