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Evaluation of a Dynamic Data Allocation Method for Web-Based Multi-Server MORPG System

Masaki KOHANA, Shusuke OKAMOTO, Masaru KAMADA, Tatsuhiro YONEKURA

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Summary :

We have investigated the bottleneck in web-based MORPG system and proposed a load-distribution method using multiple web servers. This technique uses a dynamic data allocation method, called the moving home. This paper describes the evaluation of our method using 4, 8, 16 web servers. We evaluated it on both the single-server system and multi-server system. And we confirm that the effect of the moving home through the comparison between the multi-server system without the moving home and that with the moving home. Our experimental result shows that the upper bound of the number of avatars in the eight-server system with the moving home becomes 380 by contrast that in the single-server system is 200.

Publication
IEICE TRANSACTIONS on Information Vol.E93-D No.12 pp.3173-3180
Publication Date
2010/12/01
Publicized
Online ISSN
1745-1361
DOI
10.1587/transinf.E93.D.3173
Type of Manuscript
Special Section PAPER (Special Section on Parallel and Distributed Computing and Networking)
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