In this paper, we present an approach for 3D face recognition based on Multi-level Partition of Unity (MPU) Implicits under pose and expression variations. The MPU Implicits are used for reconstructing 3D face surface in a hierarchical way. Three landmarks, nose, left eyehole and right eyehole, can be automatically detected with the analysis of curvature features at lower levels of reconstruted face. Thus, the 3D faces are initially registered to a common coordinate system based on the three landmarks. A variant of Iterative Closest Point (ICP) algorithm is proposed for matching the point surface of a given probe face to the implicits face surface in the gallery. To evaluate the performance of our approach for 3D face recognition, we perform an experiment on GavabDB face database. The results of the experiment show that our method based on MPU Implicits and Adaptive ICP has great capability for 3D face recognition under pose and expression variations.
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Yuan HU, Wei LIU, "3D Face Recognition Based on MPU Implicits" in IEICE TRANSACTIONS on Information,
vol. E96-D, no. 9, pp. 2174-2176, September 2013, doi: 10.1587/transinf.E96.D.2174.
Abstract: In this paper, we present an approach for 3D face recognition based on Multi-level Partition of Unity (MPU) Implicits under pose and expression variations. The MPU Implicits are used for reconstructing 3D face surface in a hierarchical way. Three landmarks, nose, left eyehole and right eyehole, can be automatically detected with the analysis of curvature features at lower levels of reconstruted face. Thus, the 3D faces are initially registered to a common coordinate system based on the three landmarks. A variant of Iterative Closest Point (ICP) algorithm is proposed for matching the point surface of a given probe face to the implicits face surface in the gallery. To evaluate the performance of our approach for 3D face recognition, we perform an experiment on GavabDB face database. The results of the experiment show that our method based on MPU Implicits and Adaptive ICP has great capability for 3D face recognition under pose and expression variations.
URL: https://global.ieice.org/en_transactions/information/10.1587/transinf.E96.D.2174/_p
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@ARTICLE{e96-d_9_2174,
author={Yuan HU, Wei LIU, },
journal={IEICE TRANSACTIONS on Information},
title={3D Face Recognition Based on MPU Implicits},
year={2013},
volume={E96-D},
number={9},
pages={2174-2176},
abstract={In this paper, we present an approach for 3D face recognition based on Multi-level Partition of Unity (MPU) Implicits under pose and expression variations. The MPU Implicits are used for reconstructing 3D face surface in a hierarchical way. Three landmarks, nose, left eyehole and right eyehole, can be automatically detected with the analysis of curvature features at lower levels of reconstruted face. Thus, the 3D faces are initially registered to a common coordinate system based on the three landmarks. A variant of Iterative Closest Point (ICP) algorithm is proposed for matching the point surface of a given probe face to the implicits face surface in the gallery. To evaluate the performance of our approach for 3D face recognition, we perform an experiment on GavabDB face database. The results of the experiment show that our method based on MPU Implicits and Adaptive ICP has great capability for 3D face recognition under pose and expression variations.},
keywords={},
doi={10.1587/transinf.E96.D.2174},
ISSN={1745-1361},
month={September},}
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TY - JOUR
TI - 3D Face Recognition Based on MPU Implicits
T2 - IEICE TRANSACTIONS on Information
SP - 2174
EP - 2176
AU - Yuan HU
AU - Wei LIU
PY - 2013
DO - 10.1587/transinf.E96.D.2174
JO - IEICE TRANSACTIONS on Information
SN - 1745-1361
VL - E96-D
IS - 9
JA - IEICE TRANSACTIONS on Information
Y1 - September 2013
AB - In this paper, we present an approach for 3D face recognition based on Multi-level Partition of Unity (MPU) Implicits under pose and expression variations. The MPU Implicits are used for reconstructing 3D face surface in a hierarchical way. Three landmarks, nose, left eyehole and right eyehole, can be automatically detected with the analysis of curvature features at lower levels of reconstruted face. Thus, the 3D faces are initially registered to a common coordinate system based on the three landmarks. A variant of Iterative Closest Point (ICP) algorithm is proposed for matching the point surface of a given probe face to the implicits face surface in the gallery. To evaluate the performance of our approach for 3D face recognition, we perform an experiment on GavabDB face database. The results of the experiment show that our method based on MPU Implicits and Adaptive ICP has great capability for 3D face recognition under pose and expression variations.
ER -