The search functionality is under construction.
The search functionality is under construction.

Generalized Chat Noir is PSPACE-Complete

Chuzo IWAMOTO, Yuta MUKAI, Yuichi SUMIDA, Kenichi MORITA

  • Full Text Views

    0

  • Cite this

Summary :

We study the computational complexity of the following two-player game. The instance is a graph G = (V,E), an initial vertex sV, and a target set TV. A “cat” is initially placed on s. Player 1 chooses a vertex in the graph and removes it and its incident edges from the graph. Player 2 moves the cat from the current vertex to one of the adjacent vertices. Players 1 and 2 alternate removing a vertex and moving the cat, respectively. The game continues until either the cat reaches a vertex of T or the cat cannot be moved. Player 1 wins if and only if the cat cannot be moved before it reaches a vertex of T. It is shown that deciding whether player 1 has a forced win on the game on G is PSPACE-complete.

Publication
IEICE TRANSACTIONS on Information Vol.E96-D No.3 pp.502-505
Publication Date
2013/03/01
Publicized
Online ISSN
1745-1361
DOI
10.1587/transinf.E96.D.502
Type of Manuscript
Special Section LETTER (Special Section on Foundations of Computer Science — New Trends in Algorithms and Theory of Computation —)
Category

Authors

Keyword