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IEICE TRANSACTIONS on Information

Light Source Estimation in Mobile Augmented Reality Scenes by Using Human Face Geometry

Emre KOC, Selim BALCISOY

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Summary :

Light source estimation and virtual lighting must be believable in terms of appearance and correctness in augmented reality scenes. As a result of illumination complexity in an outdoor scene, realistic lighting for augmented reality is still a challenging problem. In this paper, we propose a framework based on an estimation of environmental lighting from well-defined objects, specifically human faces. The method is tuned for outdoor use, and the algorithm is further enhanced to illuminate virtual objects exposed to direct sunlight. Our model can be integrated into existing mobile augmented reality frameworks to enhance visual perception.

Publication
IEICE TRANSACTIONS on Information Vol.E97-D No.8 pp.1974-1982
Publication Date
2014/08/01
Publicized
Online ISSN
1745-1361
DOI
10.1587/transinf.E97.D.1974
Type of Manuscript
Special Section PAPER (Special Section on Cyberworlds)
Category
Augmented Reality

Authors

Emre KOC
  Sabanci University
Selim BALCISOY
  Sabanci University

Keyword