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[Author] Jaidev KANIYIL(4hit)

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  • Performance Enhancement in Recursive Copy Networks for Multicast ATM Switching: A Simple Flow Control Scheme

    Wen De ZHONG  Yoshikuni ONOZATO  Jaidev KANIYIL  

     
    PAPER-Switching and Communication Processing

      Vol:
    E77-B No:1
      Page(s):
    28-34

    As promising copy networks of very large multicast switching networks for Broadband ISDN, multi-stage Recursive Copy Networks (RCN) have been proposed recently. In the multicast switch structure, the RCN precedes a point-to-point switch. At an RCN, all the copies of a master cell are generated recursively, i.e., a few copies of the master cell are made initially, and by considering each of these copies to be master cells, more copies are made which, in turn, are again considered to be master cells to make still more copies, the process thus progressing recursively till all the required copies are made. By this principle of recursive generation of copies, the number of copies that can be generated is independent of the hardware size of the RCN. A limitation of RCNs is that buffer sizes at all stages except the first stage have to be large so as to keep the cell loss due to buffer overflow within desired limits. This paper inspects a flow control scheme by which the probability of buffer overflow can be kept low, even though the buffer sizes at later stages are not large. Under this flow control procedure, a cell is not transmitted from a stage to the succeeding stage, if the occupancy level of the buffer of the succeeding stage exceeds a threshold. We study by simulation the performance aspects of such a flow control scheme in RCNs under cut-through switching scheme and under store-and-forward switching scheme. At high load intensities, the overflow probability can be reduced by an order of magnitude in 2-stage RCNs and by two orders of magnitude in 3-stage RCNs. To restrict the overflow probability within a given limit, the required buffer size is less under flow control than under no flow control. The implementation of the flow control is simple and the control overhead is small, thereby making the scheme attractive for implementation in high speed switching environments. Further, the proposed flow control scheme does not disturb the cell sequence.

  • Thrashing in an Input Buffer Limiting Scheme under Various Node Configurations

    Shigeru SHIMAMOTO  Jaidev KANIYIL  Yoshikuni ONOZATO  Shoichi NOGUCHI  

     
    PAPER

      Vol:
    E75-B No:12
      Page(s):
    1327-1337

    This paper is a study on the behavioral aspects of the input buffer limiting scheme whose basic feature is to award priority to the transit messages over the input messages so that congestion does not develop in the network. The numerical method employed in the analysis is that proposed in Ref.(7). The performance aspects are studied for different buffer capacities, different message handling capacities and different levels of reservation for transit traffic. The numerical method indicates that thrashing occurs at low levels of reservation for the transit messages, irrespective of the buffer size or the processor capacities of the node. This observation is supported by simulation results. With reference to the state-space of the model of our study, the congestion aspects are related to two Liapunov functions. Under the domain of one of the Liapunov functions, the evolution of the perturbed system is towards a congested state whereas, under the domain of the other Liapunov function, the evolution is towards a congestion-free state. Regardless of the configuration, it is found that the fundamental characteristic of the congestion under the input buffer limiting scheme is the characteristic of a fold catastrophe. In the systems with insufficient level of reservation for the transit traffic, the performance degradation appears to be inevitable, irrespective of the capacities of the nodal processor and output channel processor, and the size of the buffer pool. Given such an inevitability, the active life of a node under a typical node configuration is studied by simulation. A suitable performance index is suggested to assess the performance of deadlock-prone nodes.

  • A Parallel Collision Resolution Algorithm for Mobile Systems

    Shigeru SHIMAMOTO  Noriaki HAGIYA  Jaidev KANIYIL  Yoshikuni ONOZATO  

     
    PAPER

      Vol:
    E75-A No:12
      Page(s):
    1710-1719

    For the connection request procedure in mobile communication systems, a previous study had shown that the 3-channel systems provide the haighest maximum of stable per channel throughput. In this paper, we propose and study a new algorithm, called the Parallel Collision Resolution Algorithm, which can be implemented in a Q-channel connection request environment, where Q3. For the implementation, the channels are arranged in R groups, where R is a positive integer. The collision resolution scheme distributes the collided messages over all the groups so that throughput and delay measures can be improved. At any point in time, there can be a maximum of R collision resolution schemes operational irrespective of the channel or the group number over which collisions occurred. The performance measures are estimated by computer simulation. Under the new algorithm, almost the same level of the perchannel stable throughput measure of a 3-channel network can be achieved in networks for which Q3. This feature allows freedom to the network designer to employ a higher number of connection request channels without forfeiting high channel utilization rates. When Q is an integral multiple of 3, the maximum stable per channel throughput level achieved can be the same as that achieved by the 3 channel system, if the grouping of channels is such that each group consists of 3 channels. When Q is not an integral multiple of 3, the intuitive strategy of organizing the channels in such a way that Q/3 groups consist of 3 channels each and one group consists of (Q mod 3) channels, may result in much degraded performance. It is found that, if the channels are so organised that no group is composed of (Q mod 3) channels, the performance levels can be substantially enhanced. Also, under the new algorithm, the delay measure is significantly improved, particularly in schemes like the mobile satellite systems with high propagation delays. We conclude that the new scheme presents a promising collision resolution methodology for connection request procedures.

  • Recursive Copy Networks for Large Multicast ATM Switches

    Shigeru SHIMAMOTO  Wen De ZHONG  Yoshikuni ONOZATO  Jaidev KANIYIL  

     
    PAPER-Switching and Communication Processing

      Vol:
    E75-B No:11
      Page(s):
    1208-1219

    This paper presents a new architecture of a copy network which employs the principle of recursive generation of copy cells. The proposed architecture achieves high utilization of the links and buffers of the copy network, and preserves the cell sequence. The architecture lends itself modularity so that large multicast ATM switches can be fabricated by employing the proposed copy network. Two different modular structures - one for reduced latency of the unicast cell and the master cell from which copies are made, and the other for reduced hardware overhead - for realizing large multicast ATM switches are configured. The hardware of functional elements of the copy network are the same as those of the functional elements of a modular point-to-point switch proposed earlier, thereby resulting in the modularity of functional elements as well. Simulation studies show that the proposed copy network achieves high throughput and low cell loss probability, and the required buffer sizes are small. The delay of cells is found to be very small for traffic loads up to 90%.