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Hector AKAMINE Naoki WAKAMIYA Hideo MIYAHARA
We present a simple framework for multicasting video in an active network, in which we overcome heterogeneity in the quality requests by filtering the video stream at some properly located active nodes. The framework includes the requirements for the underlying active network and outlines the video multicast application. We then introduce a heuristic algorithm for electing the filtering nodes to conform a multicast distribution tree, in which we use an objective function to, for example, minimize the required bandwidth. We evaluate the performance of our algorithm comparing it with simulcast and layered encoded transmission through simulation experiments, showing some advantages of using active filtering.
Jun-nosuke TERAMAE Naoki WAKAMIYA
Computation in the brain is realized in complicated, heterogeneous, and extremely large-scale network of neurons. About a hundred billion neurons communicate with each other by action potentials called “spike firings” that are delivered to thousands of other neurons from each. Repeated integration and networking of these spike trains in the network finally form the substance of our cognition, perception, planning, and motor control. Beyond conventional views of neural network mechanisms, recent rapid advances in both experimental and theoretical neuroscience unveil that the brain is a dynamical system to actively treat environmental information rather passively process it. The brain utilizes internal dynamics to realize our resilient and efficient perception and behavior. In this paper, by considering similarities and differences of the brain and information networks, we discuss a possibility of information networks with brain-like continuing internal dynamics. We expect that the proposed networks efficiently realize context-dependent in-network processing. By introducing recent findings of neuroscience about dynamics of the brain, we argue validity and clues for implementation of the proposal.
Naoki WAKAMIYA Masayuki MURATA
By deploying hundreds or thousands of microsensors and organizing a network of them, one can monitor and obtain information of environments or objects for use by users, applications, or systems. Since sensor nodes are usually powered by batteries, an energy-efficient data gathering scheme is needed to prolong the lifetime of the sensor network. In this paper, we propose a novel scheme for data gathering where sensor information periodically propagates from the edge of a sensor network to a base station as the propagation forms a concentric circle. Since it is unrealistic to assume any type of centralized control in a sensor network whose nodes are deployed in an uncontrolled way, a sensor node independently determines the cycle and the timing at which it emits sensor information in synchrony by observing the radio signals emitted by sensor nodes in its vicinity. For this purpose, we adopt a pulse-coupled oscillator model based on biological mutual synchronization such as that used by flashing fireflies, chirping crickets, and pacemaker cells. We conducted simulation experiments, and verified that our scheme could gather sensor information in a fully-distributed, self-organizing, robust, adaptive, scalable, and energy-efficient manner.
Masato HAYASHI Susumu MATSUI Naoki WAKAMIYA Masayuki MURATA
The delay/disruption tolerant network (DTN) has been researched actively in the last years because of its high applicability to ubiquitous network services such as sensor networks and intelligent transport system (ITS) networks. An efficient data forwarding method for those network services is one of the key components in DTN due to the limitation of wireless network resources. This paper proposes a new DTN scheme for vehicle network systems by introducing the parameter, “approach ratio”, which represents node movement history. The proposal utilizes passive copy strategy, where nodes within one hop area of packet forwarders receive, copy and store packets (namely, passive copies) for future forwarding, in order to obtain higher delivery rate and lower delivery delay whilst suppressing the network resource consumption. Depending on its approach ratio, a node with passive copy decides whether it forwards the passive copy or not by referring to the approach ratio threshold. The approach ratio allows our proposal to adjust the property of both single-copy type scheme, that can lower network resource consumption, and multi-copy type scheme, that can enhance the performance of delivery rate and delay time. In simulation evaluation, the proposal is compared with three typical existing schemes with respect to network consumption, delivery rate and delivery delay. Our proposal shows the superior performance regarding the targeted purpose. It is shown that the approach ratio plays the significant role to obtain the higher delivery rate and lower delay time, while keeping network resource consumption lower.
Sumaru NIIDA Sho TSUGAWA Mutsumi SUGANUMA Naoki WAKAMIYA
The Technical Committee on Communication Behavior Engineering addresses the research question “How do we construct a communication network system that includes users?”. The growth in highly functional networks and terminals has brought about greater diversity in users' lifestyles and freed people from the restrictions of time and place. Under this situation, the similarities of human behavior cause traffic aggregation and generate new problems in terms of the stabilization of network service quality. This paper summarizes previous studies relevant to communication behavior from a multidisciplinary perspective and discusses the research approach adopted by the Technical Committee on Communication Behavior Engineering.
Yuriko YOSHINO Masafumi HASHIMOTO Naoki WAKAMIYA
In this paper, we focus on two-layer wireless sensor networks (WSNs) that consist of sensor-concentrator and inter-concentrator networks. In order to collect as much data as possible from a wide area, improving of network capacity is essential because data collection applications often require to gather data within a limited period, i.e., acceptable collection delay. Therefore, we propose a two-stage scheduling method for inter-concentrator networks. The proposed method first strictly schedules time slots of links with heavy interference and congestion by exploiting the combination metric of interference and traffic demand. After that, it simply schedules time slots of the remaining sinks to mitigate complexity. Simulation-based evaluations show our proposal offers much larger capacity than conventional scheduling algorithms. In particular, our proposal improves up to 70% capacity compared with the conventional methods in situations where the proportion of one- and two-hop links is small.
Kentarou FUKUDA Naoki WAKAMIYA Masayuki MURATA Hideo MIYAHARA
In this paper, we propose flow aggregation algorithms for multicast video transport. Because of heterogeneities of network/client environments and users' preference on the perceived video quality, various QoS requirements must be simultaneously guaranteed even for the single video source in the multicast connection. It is easy but ineffective to provide many video streams according to each user's request. Our flow aggregation algorithm arranges similar QoS requirements of clients into a single QoS requirement, by which the required number of video streams that the video server prepares can be decreased. Then the total amount of the required bandwidth can be reduced by sharing the same video stream among a number of clients. Our flow aggregation algorithm has two variants, which are suitable to sender-initiated and receiver-initiated multicast connections, respectively. Proposed algorithms are evaluated and compared through simulation. Then we show that the server-initiated flow aggregation (an ideal case in our approach) is most effective, but the receiver-initiated flow aggregation can also offer a reasonably effective mechanism.
Naoki WAKAMIYA Masayuki MURATA
A new generation network is requested to accommodate an enormous number of heterogeneous nodes and a wide variety of traffic and applications. To achieve higher scalability, adaptability, and robustness than ever before, in this paper we present new network architecture composed of self-organizing entities. The architecture consists of the physical network layer, service overlay network layer, and common network layer mediating them. All network entities, i.e. nodes and networks, behave in a self-organizing manner, where the global behavior emerges through their operation on local information and direct and/or indirect mutual interaction. The center of the architecture is so-called self-organization engines, which implement nonlinear self-organizing dynamics originating in biology, physics, and mathematics. In this paper, we also show some examples of self-organization engines.
Tetsuya KAWAI Naoki WAKAMIYA Masayuki MURATA
Wireless sensor networks are expected to become an important social infrastructure which helps our life to be safe, secure, and comfortable. In this paper, we propose design methodology of an architecture for fast and reliable transmission of urgent information in wireless sensor networks. In this methodology, instead of establishing single complicated monolithic mechanism, several simple and fully-distributed control mechanisms which function in different spatial and temporal levels are incorporated on each node. These mechanisms work autonomously and independently responding to the surrounding situation. We also show an example of a network architecture designed following the methodology. We evaluated the performance of the architecture by extensive simulation and practical experiments and our claim was supported by the results of these experiments.
Tetsuya KAWAI Naoki WAKAMIYA Masayuki MURATA
Wireless sensor networks are expected to play an essential role as a social infrastructure to realize our safe and secure living environment. In such a network, critical information must be transmitted faster and more reliably than other information. We propose a distributed transmission mechanism which enables emergency packets to be carried with high reliability and low latency along a preferential path, which is called an "assured corridor." In this self-organizing assured corridor mechanism (ACM), which works above the network layer and does not depend on any specific routing or MAC protocol, a corridor is gradually established as the first packet containing urgent information propagates to the base station. The nodes surrounding the corridor suppress the transmission of non-urgent information and nodes in the corridor are kept awake to forward emergency packets. ACM avoids packet loss and possible delay caused by collisions in the wireless transmission and normal sleep scheduling. An acknowledgment and retransmission scheme is incorporated into ACM in order to improve reliability of transmission of urgent information. Simulation experiments showed that, when only one node transmitted urgent information, the retransmission contributed to establish a corridor quickly and that ACM improved the delivery ratio and the delay of the urgent information transmission once a corridor is established. It was proved that ACM was effective to improve the reliability and the latency of urgent information as well in the cases where multiple nodes sent urgent information at once.
Junjiro KONISHI Naoki WAKAMIYA Masayuki MURATA
To provide application-oriented network services, a variety of overlay networks are deployed over physical IP networks. Since they share and compete for the same physical network resources, their selfish behaviors affect each other and, as a result, their performance deteriorates. Our research group considers a model of overlay network symbiosis, where overlay networks coexist and cooperate to improve their application-level quality of service (QoS) while sustaining influences from the physical network and other overlay networks. In this paper, we especially focus on Peer-to-Peer (P2P) networks among various overlay networks. We propose a mechanism for pure P2P networks of file-sharing applications to cooperate with each other. In our proposal, cooperative peers establish logical links among two or more P2P networks, and messages and files are exchanged among cooperative P2P networks through these logical links. For efficient and effective cooperation, we also propose an algorithm for selection of cooperative peers and a caching mechanism to avoid putting too much load on cooperative peers and cooperating networks. Simulation results show that our proposed mechanism improves the search efficiency of P2P file-sharing applications and reduces the load in P2P networks.
Tomohiro NAKAO Jun-nosuke TERAMAE Naoki WAKAMIYA
Due to rapid increases in the number of users and diversity of devices, temporal fluctuation of traffic on information communication network is becoming large and rapid recently. Especially, sudden traffic changes such as flash crowds often cause serious congestion on the network and result in nearly fatal slow down of date-communication speed. In order to keep communication quality high on the network, routing protocols that are scalable and able to quickly respond to rapid, and often unexpected, traffic fluctuation are highly desired. One of the promising approaches is the distributed routing protocol, which works without referring global information of the whole network but requires only limited informatin of it to realize route selection. These approaches include biologically inspired routing protocols based on the Adaptive Response by Attractor Selection model (ARAS), in which routing tables are updated along with only a scalar value reflecting communication quality measured on each router without evaluating communication quality over the whole network. However, the lack of global knowledge of the current status of the network often makes it difficult to respond promptly to traffic changes on the network that occurs at outside of the local scope of the protocol and causes inefficient use of network resources. In order to solve the essential problem of the local scope, we extend ARAS and propose a routing protocol with active and stochastic route exploration. The proposed protocol can obtain current communication quality of the network beyond its local scope and promptly responds to traffic changes occur on the network by utilizing the route exploration. In order to compensate destabilization of routing itself due to the active and stochastic exploration, we also introduce a short-term memory to the dynamics of the proposed attractor selection model. We conform by numerical simulations that the proposed protocol successfully balances rapid exploration with reliable routing owning to the memory term.
Hongye FU Naoki WAKAMIYA Masayuki MURATA
Overlay networks, such as P2P, Grid, and CDN, have been widely deployed over physical IP networks. Since simultaneous overlay networks compete for network resources, their selfish behaviors to improve their application-oriented QoS disrupt each other. To enhance the collective performance and improve the QoS at the application level, we consider so-called the overlay network symbiosis where overlay networks cooperate with each other. In this paper, we proposed a cooperative mechanism for hybrid P2P file-sharing networks, where peers can find more files and exchange files with more peers. Through simulation experiments, we verified the effectiveness of cooperation from view points of application and system.
Masahiro SASABE Yoshiaki TANIGUCHI Naoki WAKAMIYA Masayuki MURATA Hideo MIYAHARA
The proxy mechanism widely used in WWW systems offers low-delay data delivery by means of "proxy server." By applying proxy mechanisms to video streaming system, we expect that high-quality and low-delay video distribution can be accomplished without introducing extra load on the system. In addition, it is effective to adapt the quality of cached video data appropriately in the proxy if user requests are diverse due to heterogeneity in terms of the available bandwidth, end-system performance, and user's preferences on the perceived video quality. In this paper, we propose proxy caching mechanisms to accomplish high-quality and low-delay video streaming services. In our proposed system, a video stream is divided into blocks for efficient use of cache buffer. A proxy cache server is assumed to be able to adjust the quality of cached or retrieved video blocks to requests through video filters. We evaluate our proposed mechanisms in terms of the required buffer size, the play-out delay and the video quality through simulation experiments. Furthermore, to verify the practicality of our mechanisms, we implement our proposed mechanisms on a real system and conducted experiments. Through evaluations from several performance aspects, it is shown that our proposed mechanisms can provide users with a low-latency and high-quality video streaming service in a heterogeneous environment.
Yoshitaka OHTAKI Naoki WAKAMIYA Masayuki MURATA Makoto IMASE
Ants-based routing algorithms have attracted the attention of researchers because they are more robust, reliable, and scalable than other conventional routing algorithms. Since they do not involve extra message exchanges to maintain paths when network topology changes, they are suitable for mobile ad-hoc networks where nodes move dynamically and topology changes frequently. As the number of nodes increases, however, the number of ants (i.e., mobile agents or control messages) also increases, which means that existing algorithms have poor scalability. In this paper, we propose a scalable ant-based routing algorithm that keeps the overhead low while keeping paths short. Our algorithm uses a multistep TTL (Time To Live) scheme, an effective message migration scheme, and an efficient scheme for updating the probability of packet forwarding. Simulation experiments have confirmed that our proposed algorithm can establish shorter paths than the conventional ant-based algorithm with the same signaling overhead.
Naoki WAKAMIYA Masayuki MURATA Hideo MIYAHARA
We propose burst based bandwidth reservation method called FRP (Fast Reservation Protocol) in ATM LAN with general topology, and evaluate its performance. In FRP, the bandwidth is allocated on each link on burst basis, not on call basis. This enables an effective use of network resources when it is applied to highly bursty traffic, which can be typically found in data communications. The problem of FRP is that VCs traversing the different number of links experience different blocking probabilities as can be found in the conventional circuit-switching networks. In this paper, we treat a fairness issue in FRP-based ATM local area networks. The Max-Min flow control is adopted as the fair bandwidth allocation method to accomplish the fairness in the throughput. However, the original Max-Min flow control works in a centralized fashion, which is not desirable in the FRP-based ATM LAN. We therefore propose a "semi"-distributed Max-Min flow control suitable to FRP, in which each switch maintains its own local information about bandwidth usage of the connected links. Through simulation experiments, we show that the proposed semi-distributed Max-Min flow control can achieve the fairness among VCs as the original Max-Min flow control when the propagation delays are not large and the number of VCs is not so much.
Yasuo SAMBE Shintaro WATANABE Dong YU Taichi NAKAMURA Naoki WAKAMIYA
This paper describes a distributed video transcoding system that can simultaneously transcode an MPEG-2 video file into various video coding formats with different rates. The transcoder divides the MPEG-2 file into small segments along the time axis and transcodes them in parallel. Efficient video segment handling methods are proposed that minimize the inter-processor communication overhead and eliminate temporal discontinuities from the re-encoded video. We investigate how segment transcoding should be distributed to obtain the shortest total transcoding time. Experimental results show that implementing distributed transcoding on 10 PCs can decrease the total transcoding time by a factor of about 7 for single transcoding and by a factor of 9.5 for simultaneous three kinds of transcoding rates.