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[Author] Sei NAITO(6hit)

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  • Synchronized Tracking in Multiple Omnidirectional Cameras with Overlapping View

    Houari SABIRIN  Hitoshi NISHIMURA  Sei NAITO  

     
    PAPER-Image Recognition, Computer Vision

      Pubricized:
    2019/07/24
      Vol:
    E102-D No:11
      Page(s):
    2221-2229

    A multi-camera setup for a surveillance system enables a larger coverage area, especially when a single camera has limited monitoring capability due to certain obstacles. Therefore, for large-scale coverage, multiple cameras are the best option. In this paper, we present a method for detecting multiple objects using several cameras with large overlapping views as this allows synchronization of object identification from a number of views. The proposed method uses a graph structure that is robust enough to represent any detected moving objects by defining their vertices and edges to determine their relationships. By evaluating these object features, represented as a set of attributes in a graph, we can perform lightweight multiple object detection using several cameras, as well as performing object tracking within each camera's field of view and between two cameras. By evaluating each vertex hierarchically as a subgraph, we can further observe the features of the detected object and perform automatic separation of occluding objects. Experimental results show that the proposed method would improve the accuracy of object tracking by reducing the occurrences of incorrect identification compared to individual camera-based tracking.

  • Utilizing Attributed Graph Representation in Object Detection and Tracking for Indoor Range Sensor Surveillance Cameras

    Houari SABIRIN  Hiroshi SANKOH  Sei NAITO  

     
    PAPER-Image Recognition, Computer Vision

      Pubricized:
    2015/09/10
      Vol:
    E98-D No:12
      Page(s):
    2299-2307

    The problem of identifying moving objects in a video recording produced by a range sensor camera is due to the limited information available for classifying different objects. On the other hand, the infrared signal from a range sensor camera is more robust for extreme luminance intensity when the monitored area has light conditions that are too bright or too dark. This paper proposes a method of detection and tracking moving objects in image sequences captured by stationary range sensor cameras. Here, the depth information is utilized to correctly identify each of detected objects. Firstly, camera calibration and background subtraction are performed to separate the background from the moving objects. Next, a 2D projection mapping is performed to obtain the location and contour of the objects in the 2D plane. Based on this information, graph matching is performed based on features extracted from the 2D data, namely object position, size and the behavior of the objects. By observing the changes in the number of objects and the objects' position relative to each other, similarity matching is performed to track the objects in the temporal domain. Experimental results show that by using similarity matching, object identification can be correctly achieved even during occlusion.

  • Constrained Weighted Least Square Filter for Chrominance Recovery of High Resolution Compressed Image

    Takamichi MIYATA  Tomonobu YOSHINO  Sei NAITO  

     
    PAPER

      Vol:
    E98-A No:8
      Page(s):
    1718-1726

    Ultra high definition (UHD) imaging systems have attracted much attention as a next generation television (TV) broadcasting service and video streaming service. However, the state of the art video coding standards including H.265/HEVC has not enough compression rate for streaming, broadcasting and storing UHD. Existing coding standard such as H.265/HEVC normaly use RGB-YCbCr color transform before compressing RGB color image since that procedure can decorrelate color components well. However, there is room for improvement on the coding efficiency for color image based on an observation that the luminance and chrominance components changes in same locations. This observation inspired us to propose a new post-processing method for compressed images by using weighted least square (WLS) filter with coded luminance component as a guide image, for refining the edges of chrominance components. Since the computational cost of WLS tends to superlinearly increase with increasing image size, it is difficult to apply it to UHD images. To overcome this problem, we propose slightly overlapped block partitioning and a new variant of WLS (constrained WLS, CWLS). Experimental results of objective quality comparison and subjective assessment test using 4K images show that our proposed method can outperform the conventional method and reduce the bit amount for chrominance component drastically with preserving the subjective quality.

  • A No Reference Metric of Video Coding Quality Based on Parametric Analysis of Video Bitstream

    Osamu SUGIMOTO  Sei NAITO  Yoshinori HATORI  

     
    PAPER-Quality Metrics

      Vol:
    E95-A No:8
      Page(s):
    1247-1255

    In this paper, we propose a novel method of measuring the perceived picture quality of H.264 coded video based on parametric analysis of the coded bitstream. The parametric analysis means that the proposed method utilizes only bitstream parameters to evaluate video quality, while it does not have any access to the baseband signal (pixel level information) of the decoded video. The proposed method extracts quantiser-scale, macro block type and transform coefficients from each macroblock. These parameters are used to calculate spatiotemporal image features to reflect the perception of coding artifacts which have a strong relation to the subjective quality. A computer simulation shows that the proposed method can estimate the subjective quality at a correlation coefficient of 0.923 whereas the PSNR metric, which is referred to as a benchmark, correlates the subjective quality at a correlation coefficient of 0.793.

  • Optimal Billboard Deformation via 3D Voxel for Free-Viewpoint System

    Keisuke NONAKA  Houari SABIRIN  Jun CHEN  Hiroshi SANKOH  Sei NAITO  

     
    PAPER-Image Processing and Video Processing

      Pubricized:
    2018/06/18
      Vol:
    E101-D No:9
      Page(s):
    2381-2391

    A free-viewpoint application has been developed that yields an immersive user experience. One of the simple free-viewpoint approaches called “billboard methods” is suitable for displaying a synthesized 3D view in a mobile device, but it suffers from the limitation that a billboard should be positioned in only one position in the world. This fact gives users an unacceptable impression in the case where an object being shot is situated at multiple points. To solve this problem, we propose optimal deformation of the billboard. The deformation is designed as a mapping of grid points in the input billboard silhouette to produce an optimal silhouette from an accurate voxel model of the object. We formulate and solve this procedure as a nonlinear optimization problem based on a grid-point constraint and some a priori information. Our results show that the proposed method generates a synthesized virtual image having a natural appearance and better objective score in terms of the silhouette and structural similarity.

  • Automatic Soccer Player Tracking in Single Camera with Robust Occlusion Handling Using Attribute Matching

    Houari SABIRIN  Hiroshi SANKOH  Sei NAITO  

     
    PAPER-Image Recognition, Computer Vision

      Pubricized:
    2015/05/14
      Vol:
    E98-D No:8
      Page(s):
    1580-1588

    This paper presents an automatic method to track soccer players in soccer video recorded from a single camera where the occurrence of pan-tilt-zoom can take place. The automatic object tracking is intended to support texture extraction in a free viewpoint video authoring application for soccer video. To ensure that the identity of the tracked object can be correctly obtained, background segmentation is performed and automatically removes commercial billboards whenever it overlaps with the soccer player. Next, object tracking is performed by an attribute matching algorithm for all objects in the temporal domain to find and maintain the correlation of the detected objects. The attribute matching process finds the best match between two objects in different frames according to their pre-determined attributes: position, size, dominant color and motion information. Utilizing these attributes, the experimental results show that the tracking process can handle occlusion problems such as occlusion involving more than three objects and occluded objects with similar color and moving direction, as well as correctly identify objects in the presence of camera movements.