The search functionality is under construction.

Author Search Result

[Author] Xuanya LI(6hit)

1-6hit
  • Adaptive Insertion and Promotion Policies Based on Least Recently Used Replacement

    Wenbing JIN  Xuanya LI  Yanyong YU  Yongzhi WANG  

     
    LETTER-Computer System

      Vol:
    E96-D No:1
      Page(s):
    124-128

    To improve Last-Level Cache (LLC) management, numerous approaches have been proposed requiring additional hardware budget and increased overhead. A number of these approaches even change the organization of the existing cache design. In this letter, we propose Adaptive Insertion and Promotion (AIP) policies based on Least Recently Used (LRU) replacement. AIP dynamically inserts a missed line in the middle of the cache list and promotes a reused line several steps left, realizing the combination of LRU and LFU policies deliberately under a single unified scheme. As a result, it benefits workloads with high locality as well as with many frequently reused lines. Most importantly, AIP requires no additional hardware other than a typical LRU list, thus it can be easily integrated into the existing hardware with minimal changes. Other issues around LLC such as scans, thrashing and dead lines are all explored in our study. Experimental results on the gem5 simulator with SPEC CUP2006 benchmarks indicate that AIP outperforms LRU replacement policy by an average of 5.8% on the misses per thousand instructions metric.

  • A Fuzzy Routing Method in UAV Delay Tolerant Networks

    Xuanya LI  Linlin CI  Wenbing JIN  

     
    LETTER

      Vol:
    E95-B No:9
      Page(s):
    2769-2773

    Hovering unmanned aerial vehicles (UAVs) with mutual sense and communication capability form a new-fashioned airborne ad hoc network. Traditional routing protocols assume that there has already existed an end-to-end path before the message forwarding starts which, however, is not always available in the airborne network featuring randomly violent topological changes. Local heuristic information without complex computational cost should be considered to help route in this specific delay tolerant network (DTN). In this letter, we take Crowd Density (CD) and Relative Velocity Direction (RVD) as the fuzzy inputs, and use approximate reasoning to calculate priority of alternative candidates. Finally, the proposed mechanism is compared with some existing protocols.

  • A Virtualization-Based Approach for Application Whitelisting

    Donghai TIAN  Jingfeng XUE  Changzhen HU  Xuanya LI  

     
    LETTER-Software System

      Vol:
    E97-D No:6
      Page(s):
    1648-1651

    A whitelisting approach is a promising solution to prevent unwanted processes (e.g., malware) getting executed. However, previous solutions suffer from limitations in that: 1) Most methods place the whitelist information in the kernel space, which could be tempered by attackers; 2) Most methods cannot prevent the execution of kernel processes. In this paper, we present VAW, a novel application whitelisting system by using the virtualization technology. Our system is able to block the execution of unauthorized user and kernel processes. Compared with the previous solutions, our approach can achieve stronger security guarantees. The experiments show that VAW can deny the execution of unwanted processes effectively with a little performance overhead.

  • Online Learned Player Recognition Model Based Soccer Player Tracking and Labeling for Long-Shot Scenes

    Weicun XU  Qingjie ZHAO  Yuxia WANG  Xuanya LI  

     
    PAPER-Pattern Recognition

      Vol:
    E97-D No:1
      Page(s):
    119-129

    Soccer player tracking and labeling suffer from the similar appearance of the players in the same team, especially in long-shot scenes where the faces and the numbers of the players are too blurry to identify. In this paper, we propose an efficient multi-player tracking system. The tracking system takes the detection responses of a human detector as inputs. To realize real-time player detection, we generate a spatial proposal to minimize the scanning scope of the detector. The tracking system utilizes the discriminative appearance models trained using the online Boosting method to reduce data-association ambiguity caused by the appearance similarity of the players. We also propose to build an online learned player recognition model which can be embedded in the tracking system to approach online player recognition and labeling in tracking applications for long-shot scenes by two stages. At the first stage, to build the model, we utilize the fast k-means clustering method instead of classic k-means clustering to build and update a visual word vocabulary in an efficient online manner, using the informative descriptors extracted from the training samples drawn at each time step of multi-player tracking. The first stage finishes when the vocabulary is ready. At the second stage, given the obtained visual word vocabulary, an incremental vector quantization strategy is used to recognize and label each tracked player. We also perform importance recognition validation to avoid mistakenly recognizing an outlier, namely, people we do not need to recognize, as a player. Both quantitative and qualitative experimental results on the long-shot video clips of a real soccer game video demonstrate that, the proposed player recognition model performs much better than some state-of-the-art online learned models, and our tracking system also performs quite effectively even under very complicated situations.

  • iCruiser: An Improved Approach for Concurrent Heap Buffer Overflow Monitoring

    Donghai TIAN  Xuanya LI  Mo CHEN  Changzhen HU  

     
    LETTER-Information Network

      Vol:
    E97-D No:3
      Page(s):
    601-605

    Heap buffer overflow has been extensively studied for many years, but it remains a severe threat to software security. Previous solutions suffer from limitations in that: 1) Some methods need to modify the target programs; 2) Most methods could impose considerable performance overhead. In this paper, we present iCruiser, an efficient heap buffer overflow monitoring system that uses the multi-core technology. Our system is compatible with existing programs, and it can detect the heap buffer overflows concurrently. Compared with the latest heap protection systems, our approach can achieves stronger security guarantees. Experiments show that iCruiser can detect heap buffer overflow attacks effectively with a little performance overhead.

  • Efficient Shellcode Detection on Commodity Hardware

    Donghai TIAN  Mo CHEN  Changzhen HU  Xuanya LI  

     
    LETTER-Software System

      Vol:
    E96-D No:10
      Page(s):
    2272-2276

    As more and more software vulnerabilities are exposed, shellcode has become very popular in recent years. It is widely used by attackers to exploit vulnerabilities and then hijack program's execution. Previous solutions suffer from limitations in that: 1) Some methods based on static analysis may fail to detect the shellcode using obfuscation techniques. 2) Other methods based on dynamic analysis could impose considerable performance overhead. In this paper, we propose Lemo, an efficient shellcode detection system. Our system is compatible with commodity hardware and operating systems, which enables deployment. To improve the performance of our system, we make use of the multi-core technology. The experiments show that our system can detect shellcode efficiently.