1-4hit |
Yi GAO Jianxin LUO Hangping QIU Bin TANG Bo WU Weiwei DUAN
This paper presents a new GPU-based rasterization algorithm for Boolean operations that handles arbitary closed polygons. We construct an efficient data structure for interoperation of CPU and GPU and propose a fast GPU-based contour extraction method to ensure the performance of our algorithm. We then design a novel traversing strategy to achieve an error-free calculation of intersection point for correct Boolean operations. We finally give a detail evaluation and the results show that our algorithm has a higher performance than exsiting algorithms on processing polygons with large amount of vertices.
Bin TANG Jianxin LUO Guiqiang NI Weiwei DUAN Yi GAO
This letter proposes a Light Space Partitioned Shadow Maps (LSPSMs) algorithm which implements shadow rendering based on a novel partitioning scheme in light space. In stead of splitting the view frustum like traditional Z-partitioning methods, we split partitions from the projection of refined view frustum in light space. The partitioning scheme is performed dual-directionally while limiting the wasted space. Partitions are created in dynamic number corresponding to the light and view directions. Experiments demonstrate that high quality shadows can be rendered in high efficiency with our algorithm.
Mingyi GAO Takayuki KUROSU Karen SOLIS-TRAPALA Takashi INOUE Shu NAMIKI
High gain extinction ratio and stable control of the phase in phase sensitive amplification are fundamental to realize either phase regeneration or quadrature squeezing of phase modulated signals in an efficient and robust manner. In this paper, we show that a combination of our previously demonstrated “sideband-assisted” dual-pump phase sensitive amplifier with a gain extinction ratio of more than 25dB, and a phase-locked loop based stabilization technique, enable efficient QPSK quadrature squeezing. Its stable operation is exploited to realize phase de-multiplexing of QPSK signals into BPSK tributaries. The phase de-multiplexed signals are evaluated through measurement of constellation diagrams, eye diagrams and more importantly, BER curves. The de-multiplexed BPSK signals exhibited an OSNR penalty of less than 1dB compared to the back-to-back BPSK signals.
Bin TANG Jianxin LUO Guiqiang NI Weiwei DUAN Yi GAO
Vector data differs in the rasterized height field by data type. It is difficult to render dynamic vectors on height field because their shapes and locations may change at any time. This letter proposes a novel method: View-dependent Projective Atlases (VdPAs). As an intermediate data source, VdPAs act as rendering targets which enable height field and vectors to be rasterized at the same resolution. Then, VdPAs can be viewed as super-tiles. State of art height field rendering algorithms can be used for scenario rendering. Experimental results demonstrate that atlases are able to make dynamic vectors to be rendered on height field with real-time performance and high quality.