This letter proposes a Light Space Partitioned Shadow Maps (LSPSMs) algorithm which implements shadow rendering based on a novel partitioning scheme in light space. In stead of splitting the view frustum like traditional Z-partitioning methods, we split partitions from the projection of refined view frustum in light space. The partitioning scheme is performed dual-directionally while limiting the wasted space. Partitions are created in dynamic number corresponding to the light and view directions. Experiments demonstrate that high quality shadows can be rendered in high efficiency with our algorithm.
Bin TANG
PLA University of Science and Technology
Jianxin LUO
PLA University of Science and Technology
Guiqiang NI
PLA University of Science and Technology
Weiwei DUAN
PLA University of Science and Technology
Yi GAO
PLA University of Science and Technology
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Bin TANG, Jianxin LUO, Guiqiang NI, Weiwei DUAN, Yi GAO, "Light Space Partitioned Shadow Maps" in IEICE TRANSACTIONS on Information,
vol. E100-D, no. 1, pp. 234-237, January 2017, doi: 10.1587/transinf.2016EDL8171.
Abstract: This letter proposes a Light Space Partitioned Shadow Maps (LSPSMs) algorithm which implements shadow rendering based on a novel partitioning scheme in light space. In stead of splitting the view frustum like traditional Z-partitioning methods, we split partitions from the projection of refined view frustum in light space. The partitioning scheme is performed dual-directionally while limiting the wasted space. Partitions are created in dynamic number corresponding to the light and view directions. Experiments demonstrate that high quality shadows can be rendered in high efficiency with our algorithm.
URL: https://global.ieice.org/en_transactions/information/10.1587/transinf.2016EDL8171/_p
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@ARTICLE{e100-d_1_234,
author={Bin TANG, Jianxin LUO, Guiqiang NI, Weiwei DUAN, Yi GAO, },
journal={IEICE TRANSACTIONS on Information},
title={Light Space Partitioned Shadow Maps},
year={2017},
volume={E100-D},
number={1},
pages={234-237},
abstract={This letter proposes a Light Space Partitioned Shadow Maps (LSPSMs) algorithm which implements shadow rendering based on a novel partitioning scheme in light space. In stead of splitting the view frustum like traditional Z-partitioning methods, we split partitions from the projection of refined view frustum in light space. The partitioning scheme is performed dual-directionally while limiting the wasted space. Partitions are created in dynamic number corresponding to the light and view directions. Experiments demonstrate that high quality shadows can be rendered in high efficiency with our algorithm.},
keywords={},
doi={10.1587/transinf.2016EDL8171},
ISSN={1745-1361},
month={January},}
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TY - JOUR
TI - Light Space Partitioned Shadow Maps
T2 - IEICE TRANSACTIONS on Information
SP - 234
EP - 237
AU - Bin TANG
AU - Jianxin LUO
AU - Guiqiang NI
AU - Weiwei DUAN
AU - Yi GAO
PY - 2017
DO - 10.1587/transinf.2016EDL8171
JO - IEICE TRANSACTIONS on Information
SN - 1745-1361
VL - E100-D
IS - 1
JA - IEICE TRANSACTIONS on Information
Y1 - January 2017
AB - This letter proposes a Light Space Partitioned Shadow Maps (LSPSMs) algorithm which implements shadow rendering based on a novel partitioning scheme in light space. In stead of splitting the view frustum like traditional Z-partitioning methods, we split partitions from the projection of refined view frustum in light space. The partitioning scheme is performed dual-directionally while limiting the wasted space. Partitions are created in dynamic number corresponding to the light and view directions. Experiments demonstrate that high quality shadows can be rendered in high efficiency with our algorithm.
ER -