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[Keyword] adaptive Kalman filter(2hit)

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  • High-Precision Mobile Robot Localization Using the Integration of RAR and AKF

    Chen WANG  Hong TAN  

     
    PAPER-Information Network

      Pubricized:
    2023/01/24
      Vol:
    E106-D No:5
      Page(s):
    1001-1009

    The high-precision indoor positioning technology has gradually become one of the research hotspots in indoor mobile robots. Relax and Recover (RAR) is an indoor positioning algorithm using distance observations. The algorithm restores the robot's trajectory through curve fitting and does not require time synchronization of observations. The positioning can be successful with few observations. However, the algorithm has the disadvantages of poor resistance to gross errors and cannot be used for real-time positioning. In this paper, while retaining the advantages of the original algorithm, the RAR algorithm is improved with the adaptive Kalman filter (AKF) based on the innovation sequence to improve the anti-gross error performance of the original algorithm. The improved algorithm can be used for real-time navigation and positioning. The experimental validation found that the improved algorithm has a significant improvement in accuracy when compared to the original RAR. When comparing to the extended Kalman filter (EKF), the accuracy is also increased by 12.5%, which can be used for high-precision positioning of indoor mobile robots.

  • Trajectory Estimation of the Players and Shuttlecock for the Broadcast Badminton Videos

    Yen-Ju LIN  Shiuh-Ku WENG  

     
    LETTER-Image

      Vol:
    E101-A No:10
      Page(s):
    1730-1734

    To track the players and shuttlecock in broadcast badminton video is a challenge, especially for tracking the small size and fast moving shuttlecock. There are many situations that may cause occlusion or misdetection. In this paper, a method is proposed to track players and shuttlecock in broadcast badminton videos. We apply adaptive Kalman filter, trajectory confidence estimation and confidence-update (Location Similarity and Relative Motion Relation, RMR) to improve the accuracy of object trajectories. In our experiments, the proposed method significantly enhance the tracking success rate of players and shuttlecock.