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Toshihiro KITAJIMA Edwardo Arata Y. MURAKAMI Shunsuke YOSHIMOTO Yoshihiro KURODA Osamu OSHIRO
The arrival of the era of the Internet of Things (IoT) has ensured the ubiquity of human-sensing technologies. Cameras have become inexpensive instruments for human sensing and have been increasingly used for this purpose. Because cameras produce large quantities of information, they are powerful tools for sensing; however, because camera images contain information allowing individuals to be personally identified, their use poses risks of personal privacy violations. In addition, because IoT-ready home appliances are connected to the Internet, camera-captured images of individual users may be unintentionally leaked. In developing our human-detection method [33], [34], we proposed techniques for detecting humans from unclear images in which individuals cannot be identified; however, a drawback of this method was its inability to detect moving humans. Thus, to enable tracking of humans even through the images are blurred to protect privacy, we introduce a particle-filter framework and propose a human-tracking method based on motion detection and heart-rate detection. We also show how the use of integral images [32] can accelerate the execution of our algorithms. In performance tests involving unclear images, the proposed method yields results superior to those obtained with the existing mean-shift method or with a face-detection method based on Haar-like features. We confirm the acceleration afforded by the use of integral images and show that the speed of our method is sufficient to enable real-time operation. Moreover, we demonstrate that the proposed method allows successful tracking even in cases where the posture of the individual changes, such as when the person lies down, a situation that arises in real-world usage environments. We discuss the reasons behind the superior behavior of our method in performance tests compared to those of other methods.
Tao YU Yusuke KUKI Gento MATSUSHITA Daiki MAEHARA Seiichi SAMPEI Kei SAKAGUCHI
Artificial lighting is responsible for a large portion of total energy consumption and has great potential for energy saving. This paper designs an LED light control algorithm based on users' localization using multiple battery-less binary human detection sensors. The proposed lighting control system focuses on reducing office lighting energy consumption and satisfying users' illumination requirement. Most current lighting control systems use infrared human detection sensors, but the poor detection probability, especially for a static user, makes it difficult to realize comfortable and effective lighting control. To improve the detection probability of each sensor, we proposed to locate sensors as close to each user as possible by using a battery-less wireless sensor network, in which all sensors can be placed freely in the space with high energy stability. We also proposed to use a multi-sensor-based user localization algorithm to capture user's position more accurately and realize fine lighting control which works even with static users. The system is actually implemented in an indoor office environment in a pilot project. A verification experiment is conducted by measuring the practical illumination and power consumption. The performance agrees with design expectations. It shows that the proposed LED lighting control system reduces the energy consumption significantly, 57% compared to the batch control scheme, and satisfies user's illumination requirement with 100% probability.
Jiu XU Ning JIANG Wenxin YU Heming SUN Satoshi GOTO
In this paper, a feature named Non-Redundant Gradient Semantic Local Binary Patterns (NRGSLBP) is proposed for human detection as a modified version of the conventional Semantic Local Binary Patterns (SLBP). Calculations of this feature are performed for both intensity and gradient magnitude image so that texture and gradient information are combined. Moreover, and to the best of our knowledge, non-redundant patterns are adopted on SLBP for the first time, allowing better discrimination. Compared with SLBP, no additional cost of the feature dimensions of NRGSLBP is necessary, and the calculation complexity is considerably smaller than that of other features. Experimental results on several datasets show that the detection rate of our proposed feature outperforms those of other features such as Histogram of Orientated Gradient (HOG), Histogram of Templates (HOT), Bidirectional Local Template Patterns (BLTP), Gradient Local Binary Patterns (GLBP), SLBP and Covariance matrix (COV).
Keisuke DOHI Kazuhiro NEGI Yuichiro SHIBATA Kiyoshi OGURI
We implement external memory-free deep pipelined FPGA implementation including HOG feature extraction and AdaBoost classification. To construct our design by compact FPGA, we introduce some simplifications of the algorithm and aggressive use of stream oriented architectures. We present comparison results between our simplified fixed-point scheme and an original floating-point scheme in terms of quality of results, and the results suggest the negative impact of the simplified scheme for hardware implementation is limited. We empirically show that, our system is able to detect human from 640480 VGA images at up to 112 FPS on a Xilinx Virtex-5 XC5VLX50 FPGA.
Bobo ZENG Guijin WANG Xinggang LIN Chunxiao LIU
This work presents a real-time human detection system for VGA (Video Graphics Array, 640480) video, which well suits visual surveillance applications. To achieve high running speed and accuracy, firstly we design multiple fast scalar feature types on the gradient channels, and experimentally identify that NOGCF (Normalized Oriented Gradient Channel Feature) has better performance with Gentle AdaBoost in cascaded classifiers. A confidence measure for cascaded classifiers is developed and utilized in the subsequent tracking stage. Secondly, we propose to use speedup techniques including a detector pyramid for multi-scale detection and channel compression for integral channel calculation respectively. Thirdly, by integrating the detector's discrete detected humans and continuous detection confidence map, we employ a two-layer tracking by detection algorithm for further speedup and accuracy improvement. Compared with other methods, experiments show the system is significantly faster with 20 fps running speed in VGA video and has better accuracy as well.
In this paper, a human detection method is developed. An appearance based detector and a motion based detector are proposed respectively. A multi scale block histogram of template feature (MB-HOT) is used to detect human by the appearance. It integrates the gray value information and the gradient value information, and represents the relationship of three blocks. Experiment on INRIA dataset shows that this feature is more discriminative than other features, such as histogram of orientation gradient (HOG). A motion based feature is also proposed to capture the relative motion of human body. This feature is calculated in optical flow domain and experimental result in our dataset shows that this feature outperforms other motion based features. The detection responses obtained by two features are combined to reduce the false detection. Graphic process unit (GPU) based implementation is proposed to accelerate the calculation of two features, and make it suitable for real time applications.
In this paper, we propose a novel feature named histogram of template (HOT) for human detection in still images. For every pixel of an image, various templates are defined, each of which contains the pixel itself and two of its neighboring pixels. If the texture and gradient values of the three pixels satisfy a pre-defined formula, the central pixel is regarded to meet the corresponding template for this formula. Histograms of pixels meeting various templates are calculated for a set of formulas, and combined to be the feature for detection. Compared to the other features, the proposed feature takes texture as well as the gradient information into consideration. Besides, it reflects the relationship between 3 pixels, instead of focusing on only one. Experiments for human detection are performed on INRIA dataset, which shows the proposed HOT feature is more discriminative than histogram of orientated gradient (HOG) feature, under the same training method.
Guan PANG Guijin WANG Xinggang LIN
Human detection has witnessed significant development in recent years. The introduction of cascade structure and integral histogram has greatly improved detection speed. But real-time detection is still only possible for sparse scan of 320 240 sized images. In this work, we propose a matrix-based structure to reorganize the computation structure of window-scanning detection algorithms, as well as a new pre-processing method called Hierarchical HOG Matrices (HHM) in place of integral histogram. Our speed-up scheme can process 320 240 sized images by dense scan (≈ 12000 windows per image) at the speed of about 30 fps, while maintaining accuracy comparable to the original HOG + cascade method.