The search functionality is under construction.
The search functionality is under construction.

Keyword Search Result

[Keyword] knowledge-base(14hit)

1-14hit
  • Software Process Capability Self-Assessment Support System Based on Task and Work Product Characteristics: A Case Study of ISO/IEC 29110 Standard

    Apinporn METHAWACHANANONT  Marut BURANARACH  Pakaimart AMSURIYA  Sompol CHAIMONGKHON  Kamthorn KRAIRAKSA  Thepchai SUPNITHI  

     
    PAPER-Software Engineering

      Pubricized:
    2019/10/17
      Vol:
    E103-D No:2
      Page(s):
    339-347

    A key driver of software business growth in developing countries is the survival of software small and medium-sized enterprises (SMEs). Quality of products is a critical factor that can indicate the future of the business by building customer confidence. Software development agencies need to be aware of meeting international standards in software development process. In practice, consultants and assessors are usually employed as the primary solution, which can impact the budget in case of small businesses. Self-assessment tools for software development process can potentially reduce time and cost of formal assessment for software SMEs. However, the existing support methods and tools are largely insufficient in terms of process coverage and semi-automated evaluation. This paper proposes to apply a knowledge-based approach in development of a self-assessment and gap analysis support system for the ISO/IEC 29110 standard. The approach has an advantage that insights from domain experts and the standard are captured in the knowledge base in form of decision tables that can be flexibly managed. Our knowledge base is unique in that task lists and work products defined in the standard are broken down into task and work product characteristics, respectively. Their relation provides the links between Task List and Work Product which make users more understand and influence self-assessment. A prototype support system was developed to assess the level of software development capability of the agencies based on the ISO/IEC 29110 standard. A preliminary evaluation study showed that the system can improve performance of users who are inexperienced in applying ISO/IEC 29110 standard in terms of task coverage and user's time and effort compared to the traditional self-assessment method.

  • Test Scenario Generation for Web Application Based on Past Test Artifacts

    Rogene LACANIENTA  Shingo TAKADA  Haruto TANNO  Morihide OINUMA  

     
    PAPER

      Vol:
    E97-D No:5
      Page(s):
    1109-1118

    For the past couple of decades, the usage of the Web as a platform for deploying software products has become incredibly popular. Web applications became more prevalent, as well as more complex. Countless Web applications have already been designed, developed, tested, and deployed on the Internet. However, it is noticeable that many common functionalities are present among these vast number of applications. This paper proposes an approach based on a database containing information from previous test artifacts. The information is used to generate test scenarios for Web applications under test. We have developed a tool based on our proposed approach, with the aim of reducing the effort required from software test engineers and professionals during the test planning and creation stage of software engineering. We evaluated our approach from three viewpoints: comparison between our approach and manual generation, qualitative evaluation by professional software engineers, and comparison between our approach and two open-source tools.

  • Automatic Topic Identification for Idea Summarization in Idea Visualization Programs

    Kobkrit VIRIYAYUDHAKORN  Susumu KUNIFUJI  

     
    PAPER-Artificial Intelligence, Data Mining

      Vol:
    E96-D No:1
      Page(s):
    64-72

    Recent idea visualization programs still lack automatic idea summarization capabilities. This paper presents a knowledge-based method for automatically providing a short piece of English text about a topic to each idea group in idea charts. This automatic topic identification makes used Yet Another General Ontology (YAGO) and Wordnet as its knowledge bases. We propose a novel topic selection method and we compared its performance with three existing methods using two experimental datasets constructed using two idea visualization programs, i.e., the KJ Method (Kawakita Jiro Method) and mind-mapping programs. Our proposed topic identification method outperformed the baseline method in terms of both performance and consistency.

  • Design and Implementation of an Ontology-Based Clinical Reminder System to Support Chronic Disease Healthcare

    Marut BURANARACH  Nopphadol CHALORTHAM  Ye Myat THEIN  Thepchai SUPNITHI  

     
    PAPER

      Vol:
    E94-D No:3
      Page(s):
    432-439

    Improving quality of healthcare for people with chronic conditions requires informed and knowledgeable healthcare providers and patients. Decision support and clinical information system are two of the main components to support improving chronic care. In this paper, we describe an ontology-based information and knowledge management framework that is important for chronic disease care management. Ontology-based knowledge acquisition and modeling based on knowledge engineering approach provides an effective mechanism in capturing expert opinion in form of clinical practice guidelines. The framework focuses on building of healthcare ontology and clinical reminder system that link clinical guideline knowledge with patient registries to support evidenced-based healthcare. We describe implementation and approaches in integrating clinical reminder services to existing healthcare provider environment by focusing on augmenting decision making and improving quality of patient care services.

  • Integrated Development Environment for Knowledge-Based Systems and Its Practical Application

    Keiichi KATAMINE  Masanobu UMEDA  Isao NAGASAWA  Masaaki HASHIMOTO  

     
    PAPER-Knowledge Engineering and Robotics

      Vol:
    E87-D No:4
      Page(s):
    877-885

    The modeling of an application domain and its specific knowledge description language are important for developing knowledge-based systems. A rapid-prototyping approach is suitable for such developments since in this approach the modeling and language development are processed simultaneously. However, programming languages and their supporting environments which are usually used for prototyping are not necessarily adequate for developing practical applications. We have been developing an integrated development environment for knowledge-based systems, which supports all the development phases from the early prototyping phase to final commercial development phase. The environment called INSIDE is based on a Prolog abstract machine, and provides all of the functions required for the development of practical applications in addition to the standard Prolog features. This enables the development of both prototypes and practical applications in the same environment. Moreover, their efficient development and maintenance can be achieved. In addition, the effectiveness of INSIDE is described by examples of its practical application.

  • SPAK: Software Platform for Agents and Knowledge Systems in Symbiotic Robots

    Vuthichai AMPORNARAMVETH  Pattara KIATISEVI  Haruki UENO  

     
    PAPER-Knowledge Engineering and Robotics

      Vol:
    E87-D No:4
      Page(s):
    886-895

    This paper describes the design concept and implementation of a software platform for realization of symbiotic robots that interact intelligently with human in symbiosis manner. Such robots require proper combination of various technologies on a common platform that allows them to work co-operatively. "SPAK" has been developed to serve this purpose. It is a Java-based software platform to support knowledge processing and co-ordination of tasks among several software modules and agents representing the robotic hardware connected on a network. SPAK features frame-based knowledge system, a GUI knowledge building tool, forward and backward chaining engines, networking support, and class libraries for building software agent components. Beside the robotic applications, SPAK can be used as a general-purpose frame system as well. An experimental application of SPAK in human-robot interaction is also given.

  • A Knowledge-Based Information Modeling for Autonomous Humanoid Service Robot

    Haruki UENO  

     
    PAPER-System

      Vol:
    E85-D No:4
      Page(s):
    657-665

    This paper presents the concepts and methodology of knowledge-based information modeling based on Cognitive Science for realizing the autonomous humanoid service robotic arm and hand system HARIS. The HARIS robotic system consists of model-based 3D vision, intelligent scheduler, computerized arm/hand controller, humanoid HARIS arm/hand unit and human interface, and aims to serve the aged and disabled on desk-top object manipulations. The world model, i.e., a shared knowledge base, is introduced to work as a communication channel among the software modules. The task scheduling as well as the 3D-vision is based on Cognitive Science, i.e., a human's way of vision and scheduling is considered in designing the knowledge-based software system. The key idea is to use "words" in describing a scene, scheduling tasks, controlling an arm and hand, and interacting with a human. The world model plays a key role in fusing a variety of distributed functions. The generalized frame-based knowledge engineering environment ZERO++ has been effectively used as a software platform in implementing the system. The experimental system is working within a limited situation successfully. Through the introduction of Cognitive Science-based information modeling we have learned useful hints for realizing human-robot symbiosis, that is our long term goal of the project.

  • A Generalized Knowledge-Based Approach to Comprehend Pascal and C Programs

    Haruki UENO  

     
    PAPER-Theory and Methodology

      Vol:
    E83-D No:4
      Page(s):
    591-598

    Knowledge-based program understanding is widely known as one of the key issues in programming education support systems and environments for novices. Most program understanders, however, have limitations. One of them is an ability to deal with a single programming language, while human tutors can comprehend plural languages by means of generalized knowledge on programming languages and techniques. This paper proposes the concepts and methodology of the knowledge-based program understander ALPUS II, which deals with plural programming languages, i. e. , Pascal and C, by means of generalized abstract syntax AL and knowledge representations based on it. ALPUS II is an extension of ALPUS, which dealt with a single programming language Pascal, and is a sub-system of an intelligent programming environment INTELLITUTOR. The INTELLITUTOR system consists of a guided programming editor GUIDE and a knowledge-based program understander ALPUS II, and is available on the Internet. In the process of comprehension source statements written in Pascal or C are translated into AL representation first. Since the contents of the programming knowledge bases are adjusted to deal with the AL representations the program comprehension procedure is available for both Pascal and C. It is possible to append other programming languages by simply attaching a transformation module for each additional procedural language. It is noted that knowledge acquisition tasks for additional languages are not needed since the contents of the knowledge base are generalized for multiple use. The INTELLITUTOR system was implemented in the frame-based knowledge engineering environment ZERO on a UNIX server machine in the Internet environment. ALPUS II demonstrates interesting features in program comprehension for the C language by means of the transformed knowledge from the already available knowledge for Pascal, which was developed for ALPUS, in a feasibility study. The current version of ALPUS II supports almost full specifications for Pascal and a Pascal-associated subset for C. This limitation should be reasonable for programming practice at freshmen classes of a university.

  • Knowledge-Based Enhancement of Low Spatial Resolution Images

    Xiao-Zheng LI  Mineichi KUDO  Jun TOYAMA  Masaru SHIMBO  

     
    PAPER-Image Processing,Computer Graphics and Pattern Recognition

      Vol:
    E81-D No:5
      Page(s):
    457-463

    Many image-processing techniques are based on texture features or gradation features of the image. However, Landsat images are complex; they also include physical features of reflection radiation and heat radiation from land cover. In this paper, we describe a method of constructing a super-resolution image of Band 6 of the Landsat TM sensor, oriented to analysis of an agricultural area, by combining information (texture features, gradation features, physical features) from other bands. In this method, a knowledge-based hierarchical classifier is first used to identify land cover in each pixel and then the least-squares approach is applied to estimate the mean temperature of each type of land cover. By reassigning the mean temperature to each pixel, a finer spatial resolution is obtained in Band 6. Computational results show the efficiency of this method.

  • Concepts and Methodologies for Knowledge-Based Program Understanding--The ALPUS's Approach--

    Haruki UENO  

     
    PAPER-Methodologies

      Vol:
    E78-D No:9
      Page(s):
    1108-1117

    The background concepts and methodologies of the knowledge-based program understander ALPUS is discussed. ALPUS understands user's buggy Pascal programs using four kinds of programming knowledge: the knowledge on algorithms, programming techniques, the Pascal language, and logical bugs. The knowledge on algorithms, the key knowledge, is represented in a form of hierarchical data structure called Hierarchical Procedure Graph (HPG). In HPG each node represents a chunk of operations called process," which is consisted of sub-processes. The other knowledge is maintained as independent knowledge bases and linked to associated processes of the HPG. The knowledge about bugs acquired by cognitive experiment is grouped into three categories: bugs on algorithms, programming techniques, and the Pascal language, and connected to associated elements of programming knowledge respectively. ALPUS tries to understand user's buggy programs, detects logical bugs, infers user's intentions, and gives advices for fixing bugs. Program understanding is achieved by three steps: normalization, variable identification, and process and technique identification. Normalization results in improving flexibility of understanding. Variable, process and technique identifications are achieved by knowledge-based pattern matching. Intentions are inferred by means of information attached to buggy patterns. The result of comprehension is reported to a user (i.e., student). Experimental results using Quicksort programs written by students show that the HPG formalism is quite powerful in understanding algorithm-oriented programs. The ALPUS's way of program comprehension is useful in the situation of programming education in an intermediate class of an engineering school. The ALPUS system is a subsystem of the intelligent programming environment INTELLITUTOR for learning programming, which was implemented in the frame-based knowledge engineering environment ZERO on a UNIX workstation.

  • Case Histories on Knowledge-Based Design Systems for LSI and Software

    Masanobu WATANABE  Toru YAMANOUCHI  Masahiko IWAMOTO  Satoru FUJITA  

     
    PAPER-Applications

      Vol:
    E78-D No:9
      Page(s):
    1164-1170

    This paper describes, from a system architectural viewpoint, how knowledge-based technologies have been utilized in developing EXLOG (an LSI circuit synthesis system) and SOFTEX (a software synthesis system) inside the authors' projects. Although the system architectures for EXLOG and SOFTEX started from the same production systems, consisting of transformation rules in the middle of the 1980's, both branched off in different directions in the 1990's. Based on experiences with EXLOG and SOFTEX, the differences between LSI and software design models are discussed, and the future directions are indicated for the knowledge-based design system architectures.

  • A Corporate Communication Network Design Method Supported by Knowledge-Base

    Emi KATO  Shoichiro YAMASAKI  Hiroshi KOBAYASHI  

     
    PAPER

      Vol:
    E75-B No:7
      Page(s):
    609-616

    There has been much interest in building corporate private communication networks. This aim requires a method that optimizes the economical aspect of network configurations. The authors propose a network design method supported by knowledge-base. This method is used to design a cost-effective corporate communication network, using leased lines. The knowledge-base description depends on the production rule. The network configuration is improved by introducing expert knowledge, after designing the network by a conventional algorithm. Design results show the advantages of the proposed method.

  • Knowledge-Based Interaction Control of User-Model-Driven Interface System

    Tetsuo KINOSHITA  Noriyuki IWANE  Mariko OSATO  

     
    PAPER

      Vol:
    E75-A No:2
      Page(s):
    179-188

    In order to realize flexible interaction control between user and information processing system, a special purpose user model is proposed on the basis of the knowledge-based design method of user interface system. The user-specific control knowledge of user-oriented interface environment is represented explicitly in the user model and utilized in the user-oriented interface system. Furthermore, the framework of user-oriented interface environment based on this user model called user-model-driven interface system, is proposed as one of user-adaptive human interface systems, in this paper. According to the proposed framework, a prototype system of the user-model-driven interface system is implemented and the facility of user-specific interaction control based on the user model has been verified with respect to an electronic mail handling task.

  • Knowledge-Based Protocol Design for Computer Communication Systems

    Tetsuo KINOSHITA  Kenji SUGAWARA  Norio SHIRATORI  

     
    PAPER-Artificial Intelligence and Cognitive Science

      Vol:
    E75-D No:1
      Page(s):
    156-169

    This paper proposes a knowledge-based design method of a protocol of a communication network system based on the knowledge-based design methodology for computer communication systems. In the proposed method, two knowledge models, i.e., the communication network architecture model (CNAM) and the communication protocol architecture model (CPAM), are introduced and a protocol design task is modeled as a successive transformation process of these knowledge models. Giving CNAM which represents the users' requirements concerning a communication network system, the requirements specification of a protocol is derived from CNAM and represented as CPAM. Then, the detailed requirements specification of a protocol is also derived from CPAM and represented by the formal description technique (FDT-Expressions). The derivations of CPAM and FDT-Expressions are executed by the transformation rules which represent the mappings between knowledge models. Due to formally defined knowledge models and mappings, the proposed method provides a framework of a systematic support of knowledge-based protocol design. In this paper, the formal definitions of CNAM and CPAM are given, then the derivation process of FDT-Expressions of a protocol is also formalized based on these knowledge models. Furthermore, a design example is demonstrated by using LOTOS as one of the FDT-Expressions of a protocol.