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Tin Nilar WIN Htoo HTOO Yutaka OHSAWA
This paper proposes a fast safe-region generation method for several kinds of vicinity queries including set k nearest neighbor (NN) queries, ordered kNN queries, reverse kNN queries, and distance range queries. When a user is driving a car on a road network, he/she wants to know about objects located in the vicinity of the car. However, the result changes according to the movement of the car, and therefore, the user needs to request up-to-date result to the server. On the other hand, frequent requests for up-to-date results cause heavy loadings on the server. To cope with this problem efficiently, the idea of the safe-region has been proposed, however, it takes long processing time in existing works. This paper proposes a fast generation method of the safe-region applicable to several types of vicinity queries. Through experimental evaluations, we demonstrate that the proposed method outperforms the existing algorithms in the processing time by one or two orders of magnitude.
Tetsuya MANABE Takaaki HASEGAWA
This paper presents a design methodology for positioning sub-platform from the viewpoint of positioning for smartphone-based location-based services (LBS). To achieve this, we analyze a mechanism of positioning error generation including principles of positioning sub-systems and structure of smartphones. Specifically, we carry out the experiments of smartphone positioning performance evaluation by the smartphone basic API (Application Programming Interface) and by the wireless LAN in various environments. Then, we describe the importance of considering three layers as follows: 1) the lower layer that caused by positioning sub-systems, e.g., GPS, wireless LAN, mobile base stations, and so on; 2) the middle layer that caused by functions provided from the platform such as Android and iOS; 3) the upper layer that caused by operation algorithm of applications on the platform.
Jung-Ho UM Miyoung JANG Jae-Woo CHANG
With the advances in wireless Internet and mobile positioning technology, location-based services (LBSs) have become popular. In LBSs, users must send their exact locations in order to use the services, but they may be subject to several privacy threats. To solve this problem, query processing algorithms based on a cloaking method have been proposed. The algorithms use spatial cloaking methods to blur the user's exact location in a region satisfying the required privacy threshold (k). With the cloaked region, an LBS server can execute a spatial query processing algorithm preserving their privacy. However, the existing algorithms cannot provide good query processing performance. To resolve this problem, we, in this paper, propose a k-NN query processing algorithm based on network Voronoi diagram for spatial networks. Therefore, our algorithm can reduce network expansion overhead and share the information of the expanded road network. In order to demonstrate the efficiency of our algorithms, we have conducted extensive performance evaluations. The results show that our algorithm achieves better performance on retrieval time than the existing algorithms, such as PSNN and kRNN. This is because our k-NN query processing algorithm can greatly reduce a network expansion cost for retrieving k POIs.
Yong Hun PARK Kyoung Soo BOK Jae Soo YOO
In this paper, we propose a continuous range query processing method over moving objects. To efficiently process continuous range queries, we design a main-memory-based query index that uses smaller storage and significantly reduces the query processing time. We show through performance evaluation that the proposed method outperforms the existing methods.
Sumio USUI Junichiro TSUJI Koji WAKIMOTO Satoshi TANAKA Junshiro KANDA Fumiaki SATO Tadanori MIZUNO
Today, pedestrian navigation systems for mobile phones use 2-dimensional maps as a navigation media in general. But 3-dimensional maps or scenery images are easier to understand for users than 2-dimensional maps. To use 3-dimensional maps or scenery guidance, the measuring accuracy of user position is essential to understand guidance images. In this paper, we will present a pedestrian navigation system using real scenery photographs as a navigation media, and based on experiments we will report the evaluation result of influence of positioning accuracy on the understandability of navigation. It is shown that 3 meters or less error of positioning is tolerable for pedestrian navigation systems using scenery images.