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[Keyword] permutation graphs(4hit)

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  • OBDD Representation of Intersection Graphs

    Asahi TAKAOKA  Satoshi TAYU  Shuichi UENO  

     
    PAPER-Fundamentals of Information Systems

      Pubricized:
    2015/01/16
      Vol:
    E98-D No:4
      Page(s):
    824-834

    Ordered Binary Decision Diagrams (OBDDs for short) are popular dynamic data structures for Boolean functions. In some modern applications, we have to handle such huge graphs that the usual explicit representations by adjacency lists or adjacency matrices are infeasible. To deal with such huge graphs, OBDD-based graph representations and algorithms have been investigated. Although the size of OBDD representations may be large in general, it is known to be small for some special classes of graphs. In this paper, we show upper bounds and lower bounds of the size of OBDDs representing some intersection graphs such as bipartite permutation graphs, biconvex graphs, convex graphs, (2-directional) orthogonal ray graphs, and permutation graphs.

  • Linear Time Algorithms for Finding Articulation and Hinge Vertices of Circular Permutation Graphs

    Hirotoshi HONMA  Kodai ABE  Yoko NAKAJIMA  Shigeru MASUYAMA  

     
    PAPER

      Vol:
    E96-D No:3
      Page(s):
    419-425

    Let Gs=(Vs, Es) be a simple connected graph. A vertex v ∈ Vs is an articulation vertex if deletion of v and its incident edges from Gs disconnects the graph into at least two connected components. Finding all articulation vertices of a given graph is called the articulation vertex problem. A vertex u ∈ Vs is called a hinge vertex if there exist any two vertices x and y in Gs whose distance increase when u is removed. Finding all hinge vertices of a given graph is called the hinge vertex problem. These problems can be applied to improve the stability and robustness of communication network systems. In this paper, we propose linear time algorithms for the articulation vertex problem and the hinge vertex problem of circular permutation graphs.

  • Reconstruction Algorithms for Permutation Graphs and Distance-Hereditary Graphs

    Masashi KIYOMI  Toshiki SAITOH  Ryuhei UEHARA  

     
    PAPER

      Vol:
    E96-D No:3
      Page(s):
    426-432

    PREIMAGE CONSTRUCTION problem by Kratsch and Hemaspaandra naturally arose from the famous graph reconstruction conjecture. It deals with the algorithmic aspects of the conjecture. We present an O(n8) time algorithm for PREIMAGE CONSTRUCTION on permutation graphs and an O(n4(n+m)) time algorithm for PREIMAGE CONSTRUCTION on distance-hereditary graphs, where n is the number of graphs in the input, and m is the number of edges in a preimage. Since each graph of the input has n-1 vertices and O(n2) edges, the input size is O(n3) (, or O(nm)). There are polynomial time isomorphism algorithms for permutation graphs and distance-hereditary graphs. However the number of permutation (distance-hereditary) graphs obtained by adding a vertex to a permutation (distance-hereditary) graph is generally exponentially large. Thus exhaustive checking of these graphs does not achieve any polynomial time algorithm. Therefore reducing the number of preimage candidates is the key point.

  • An Optimal Parallel Algorithm for Constructing a Spanning Tree on Circular Permutation Graphs

    Hirotoshi HONMA  Saki HONMA  Shigeru MASUYAMA  

     
    PAPER

      Vol:
    E92-D No:2
      Page(s):
    141-148

    The spanning tree problem is to find a tree that connects all the vertices of G. This problem has many applications, such as electric power systems, computer network design and circuit analysis. Klein and Stein demonstrated that a spanning tree can be found in O(log n) time with O(n+m) processors on the CRCW PRAM. In general, it is known that more efficient parallel algorithms can be developed by restricting classes of graphs. Circular permutation graphs properly contain the set of permutation graphs as a subclass and are first introduced by Rotem and Urrutia. They provided O(n2.376) time recognition algorithm. Circular permutation graphs and their models find several applications in VLSI layout. In this paper, we propose an optimal parallel algorithm for constructing a spanning tree on circular permutation graphs. It runs in O(log n) time with O(n/log n) processors on the EREW PRAM.