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[Keyword] vanishing point(7hit)

1-7hit
  • Fast Vanishing Point Estimation Based on Particle Swarm Optimization

    Xun PAN  Wa SI  Harutoshi OGAI  

     
    PAPER-Image Recognition, Computer Vision

      Pubricized:
    2015/11/06
      Vol:
    E99-D No:2
      Page(s):
    505-513

    Vanishing point estimation is an important issue for vision based road detection, especially in unstructured roads. However, most of the existing methods suffer from the long calculating time. This paper focuses on improving the efficiency of vanishing point estimation by using a heuristic voting method based on particle swarm optimization (PSO). Experiments prove that with our proposed method, the efficiency of vanishing point estimation is significantly improved with almost no loss in accuracy. Moreover, for sequenced images, this method is further improved and can get even better performance, by making full use of inter-frame information to optimize the performance of PSO.

  • Vanishing Point-Based Road Detection for General Road Images

    Trung Hieu BUI  Takeshi SAITOH  Eitaku NOBUYAMA  

     
    LETTER-Image Processing and Video Processing

      Vol:
    E97-D No:3
      Page(s):
    618-621

    This paper proposes a vanishing point-based road detection method. Firstly, a vanishing point is detected using a texture-based method proposed in a recent study. After that, a histogram is generated for detecting two road borders. The road area is defined as the region between the two road borders and below the vanishing point. The experimental results demonstrate that our method performs well in general road images.

  • A Texture-Based Local Soft Voting Method for Vanishing Point Detection from a Single Road Image

    Trung Hieu BUI  Eitaku NOBUYAMA  Takeshi SAITOH  

     
    PAPER-Pattern Recognition

      Vol:
    E96-D No:3
      Page(s):
    690-698

    Estimating a proper location of vanishing point from a single road image without any prior known camera parameters is a challenging problem due to limited information from the input image. Most edge-based methods for vanishing point detection only work well for structured roads with clear painted lines or distinct boundaries, while they usually fail in unstructured roads lacking sharply defined, smoothly curving edges. In order to overcome this limitation, texture-based methods for vanishing point detection have been widely published. Authors of these methods often calculate the texture orientation at every pixel of the road image by using directional filter banks such as Gabor wavelet filter, and seek the vanishing point by a voting scheme. A local adaptive soft voting method for obtaining the vanishing point was proposed in a previous study. Although this method is more effective and faster than prior texture-based methods, the associated computational cost is still high due to a large number of scanning pixels. On the other hand, this method leads to an estimation error in some images, in which the radius of the proposed half-disk voting region is not large enough. The goal of this paper is to reduce the computational cost and improve the performance of the algorithm. Therefore, we propose a novel local soft voting method, in which the number of scanning pixels is much reduced, and a new vanishing point candidate region is introduced to improve the estimation accuracy. The proposed method has been implemented and tested on 1000 road images which contain large variations in color, texture, lighting condition and surrounding environment. The experimental results demonstrate that this new voting method is both efficient and effective in detecting the vanishing point from a single road image and requires much less computational cost when compared to the previous voting method.

  • Statistical Optimization for 3-D Reconstruction from a Single View

    Kenichi KANATANI  Yasuyuki SUGAYA  

     
    PAPER

      Vol:
    E88-D No:10
      Page(s):
    2260-2268

    We analyze the noise sensitivity of the focal length computation, the principal point estimation, and the orthogonality enforcement for single-view 3-D reconstruction based on vanishing points and orthogonality. We point out that due to the nonlinearity of the problem the standard statistical optimization is not very effective. We present a practical compromise for avoiding the computational failure and preserving high accuracy, allowing a consistent 3-D shape in the presence of however large noise.

  • Texture Mapping Polygons Using Scanline Mapping Geometry

    Chung-Yu LIU  Tsorng-Lin CHIA  Yibin LU  

     
    PAPER-Computer Graphics

      Vol:
    E84-D No:9
      Page(s):
    1257-1265

    This work presents a novel description of texture mapping polygons in a geometric view about scanlines and a simplified mapping function to improve the performance. The conventional perspective-correct mapping requires costly division operations. In this work, two concepts in perspective geometry, cross-ratio and vanishing point, are exploited to simplify the mapping function. We substitute the point at infinity on scanline into the cross-ratio equation, then obtain a simple description of perspective mapping in polygons. Our mapping function allows the spatial mapping of a pixel from a scanline on a screen plane to a texture plane taking only one division, one multiplication and three additions. The proposed algorithm speeds up the mapping process without losing any correctness. Experimental results indicate that the performance of proposed method is superior to other correct mapping methods.

  • Vanishing Point and Vanishing Line Estimation with Line Clustering

    Akihiro MINAGAWA  Norio TAGAWA  Tadashi MORIYA  Toshiyuki GOTOH  

     
    PAPER-Image Processing, Image Pattern Recognition

      Vol:
    E83-D No:7
      Page(s):
    1574-1582

    In conventional methods for detecting vanishing points and vanishing lines, the observed feature points are clustered into collections that represent different lines. The multiple lines are then detected and the vanishing points are detected as points of intersection of the lines. The vanishing line is then detected based on the points of intersection. However, for the purpose of optimization, these processes should be integrated and be achieved simultaneously. In the present paper, we assume that the observed noise model for the feature points is a two-dimensional Gaussian mixture and define the likelihood function, including obvious vanishing points and a vanishing line parameters. As a result, the above described simultaneous detection can be formulated as a maximum likelihood estimation problem. In addition, an iterative computation method for achieving this estimation is proposed based on the EM (Expectation Maximization) algorithm. The proposed method involves new techniques by which stable convergence is achieved and computational cost is reduced. The effectiveness of the proposed method that includes these techniques can be confirmed by computer simulations and real images.

  • Recovery of 3-D Road Plane Based on 2-D Perspective Image Analysis and Processing

    Juping YANG  Shinji OZAWA  

     
    PAPER

      Vol:
    E79-A No:8
      Page(s):
    1188-1193

    This paper introduces a new method to recover 3-D road plane from its 2-D monocular perspective image. The research is aimed at the reconstruction of depth information from the 2-D visual input in road following and navigation. Planar road model is considered and the road-centered coordinate system which forms slope and turn angles with camera-centered coordinate system is used to describe boundary points on road plane. We develop approaches to find matching points of boundaries of road and to obtain angular parameters thereafter. A way of finding depth of matching points from the perspective images and angular parameters together is proposed. Therefore the 3-D road reconstruction can be replicated without introducing any parameters of inverse perspective.