We believe that virtual world communication will subsume BBS and visual communication. Accordingly, we proposed the networked virtual world "Interspace" for visual communication. If we are to achieve education and training in this world, techniques to receive and transmit information without any special training are necessary. The traditional "easy" ways of transmitting information are talking and drawing. In Interspace, users can already talk each other. In this paper we focus on drawing. In daily life we communicate through drawings in various situations. At this time it is important to recognize who is drawing and where the participants are watching. It is difficult to realize these functions using conventional media, but it is possible to realize them in virtual space. In virtual space, the system can clearly represent who is drawing and where participants are watching; expressing topics in virtual space frees us from many physical restrictions. In this paper we discuss the process of drawing when many participants share topics in virtual space; the necessary conditions for our system are considered. We design a system that offers functions to make drawing sheets, to display the view fields of participants, and to share visual fields. Furthermore, we propose the mode of InterSheet called "InterMirror" which shows mirror images of partners and their drawings. We make a prototype and evaluate it. The results indicate the synergistic effect of drawing with voice and the usefulness of drawing for communication in virtual space.
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Takashi KOUNO, Gen SUZUKI, Minaru NAKANO, "Drawing Environment for Virtual Space" in IEICE TRANSACTIONS on Communications,
vol. E78-B, no. 10, pp. 1358-1364, October 1995, doi: .
Abstract: We believe that virtual world communication will subsume BBS and visual communication. Accordingly, we proposed the networked virtual world "Interspace" for visual communication. If we are to achieve education and training in this world, techniques to receive and transmit information without any special training are necessary. The traditional "easy" ways of transmitting information are talking and drawing. In Interspace, users can already talk each other. In this paper we focus on drawing. In daily life we communicate through drawings in various situations. At this time it is important to recognize who is drawing and where the participants are watching. It is difficult to realize these functions using conventional media, but it is possible to realize them in virtual space. In virtual space, the system can clearly represent who is drawing and where participants are watching; expressing topics in virtual space frees us from many physical restrictions. In this paper we discuss the process of drawing when many participants share topics in virtual space; the necessary conditions for our system are considered. We design a system that offers functions to make drawing sheets, to display the view fields of participants, and to share visual fields. Furthermore, we propose the mode of InterSheet called "InterMirror" which shows mirror images of partners and their drawings. We make a prototype and evaluate it. The results indicate the synergistic effect of drawing with voice and the usefulness of drawing for communication in virtual space.
URL: https://global.ieice.org/en_transactions/communications/10.1587/e78-b_10_1358/_p
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@ARTICLE{e78-b_10_1358,
author={Takashi KOUNO, Gen SUZUKI, Minaru NAKANO, },
journal={IEICE TRANSACTIONS on Communications},
title={Drawing Environment for Virtual Space},
year={1995},
volume={E78-B},
number={10},
pages={1358-1364},
abstract={We believe that virtual world communication will subsume BBS and visual communication. Accordingly, we proposed the networked virtual world "Interspace" for visual communication. If we are to achieve education and training in this world, techniques to receive and transmit information without any special training are necessary. The traditional "easy" ways of transmitting information are talking and drawing. In Interspace, users can already talk each other. In this paper we focus on drawing. In daily life we communicate through drawings in various situations. At this time it is important to recognize who is drawing and where the participants are watching. It is difficult to realize these functions using conventional media, but it is possible to realize them in virtual space. In virtual space, the system can clearly represent who is drawing and where participants are watching; expressing topics in virtual space frees us from many physical restrictions. In this paper we discuss the process of drawing when many participants share topics in virtual space; the necessary conditions for our system are considered. We design a system that offers functions to make drawing sheets, to display the view fields of participants, and to share visual fields. Furthermore, we propose the mode of InterSheet called "InterMirror" which shows mirror images of partners and their drawings. We make a prototype and evaluate it. The results indicate the synergistic effect of drawing with voice and the usefulness of drawing for communication in virtual space.},
keywords={},
doi={},
ISSN={},
month={October},}
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TY - JOUR
TI - Drawing Environment for Virtual Space
T2 - IEICE TRANSACTIONS on Communications
SP - 1358
EP - 1364
AU - Takashi KOUNO
AU - Gen SUZUKI
AU - Minaru NAKANO
PY - 1995
DO -
JO - IEICE TRANSACTIONS on Communications
SN -
VL - E78-B
IS - 10
JA - IEICE TRANSACTIONS on Communications
Y1 - October 1995
AB - We believe that virtual world communication will subsume BBS and visual communication. Accordingly, we proposed the networked virtual world "Interspace" for visual communication. If we are to achieve education and training in this world, techniques to receive and transmit information without any special training are necessary. The traditional "easy" ways of transmitting information are talking and drawing. In Interspace, users can already talk each other. In this paper we focus on drawing. In daily life we communicate through drawings in various situations. At this time it is important to recognize who is drawing and where the participants are watching. It is difficult to realize these functions using conventional media, but it is possible to realize them in virtual space. In virtual space, the system can clearly represent who is drawing and where participants are watching; expressing topics in virtual space frees us from many physical restrictions. In this paper we discuss the process of drawing when many participants share topics in virtual space; the necessary conditions for our system are considered. We design a system that offers functions to make drawing sheets, to display the view fields of participants, and to share visual fields. Furthermore, we propose the mode of InterSheet called "InterMirror" which shows mirror images of partners and their drawings. We make a prototype and evaluate it. The results indicate the synergistic effect of drawing with voice and the usefulness of drawing for communication in virtual space.
ER -