A rectangular drawing is a plane drawing of a graph in which every face is a rectangle. Rectangular drawings have an application for floorplans, which may have a huge number of faces, so compact code to store the drawings is desired. The most compact code for rectangular drawings needs at most 4f-4 bits, where f is the number of inner faces of the drawing. The code stores only the graph structure of rectangular drawings, so the length of each edge is not encoded. A grid rectangular drawing is a rectangular drawing in which each vertex has integer coordinates. To store grid rectangular drawings, we need to store some information for lengths or coordinates. One can store a grid rectangular drawing by the code for rectangular drawings and the width and height of each inner face. Such a code needs 4f-4 + f⌈log W⌉ + f⌈log H⌉ + o(f) + o(W) + o(H) bits*, where W and H are the maximum width and the maximum height of inner faces, respectively. In this paper we design a simple and compact code for grid rectangular drawings. The code needs 4f-4 + (f+1)⌈log L⌉ + o(f) + o(L) bits for each grid rectangular drawing, where L is the maximum length of edges in the drawing. Note that L ≤ max{W,H} holds. Our encoding and decoding algorithms run in O(f) time.
Shin-ichi NAKANO
Gunma University
Katsuhisa YAMANAKA
Iwate University
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Shin-ichi NAKANO, Katsuhisa YAMANAKA, "A Compact Encoding of Rectangular Drawings with Edge Lengths" in IEICE TRANSACTIONS on Fundamentals,
vol. E96-A, no. 6, pp. 1032-1035, June 2013, doi: 10.1587/transfun.E96.A.1032.
Abstract: A rectangular drawing is a plane drawing of a graph in which every face is a rectangle. Rectangular drawings have an application for floorplans, which may have a huge number of faces, so compact code to store the drawings is desired. The most compact code for rectangular drawings needs at most 4f-4 bits, where f is the number of inner faces of the drawing. The code stores only the graph structure of rectangular drawings, so the length of each edge is not encoded. A grid rectangular drawing is a rectangular drawing in which each vertex has integer coordinates. To store grid rectangular drawings, we need to store some information for lengths or coordinates. One can store a grid rectangular drawing by the code for rectangular drawings and the width and height of each inner face. Such a code needs 4f-4 + f⌈log W⌉ + f⌈log H⌉ + o(f) + o(W) + o(H) bits*, where W and H are the maximum width and the maximum height of inner faces, respectively. In this paper we design a simple and compact code for grid rectangular drawings. The code needs 4f-4 + (f+1)⌈log L⌉ + o(f) + o(L) bits for each grid rectangular drawing, where L is the maximum length of edges in the drawing. Note that L ≤ max{W,H} holds. Our encoding and decoding algorithms run in O(f) time.
URL: https://global.ieice.org/en_transactions/fundamentals/10.1587/transfun.E96.A.1032/_p
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@ARTICLE{e96-a_6_1032,
author={Shin-ichi NAKANO, Katsuhisa YAMANAKA, },
journal={IEICE TRANSACTIONS on Fundamentals},
title={A Compact Encoding of Rectangular Drawings with Edge Lengths},
year={2013},
volume={E96-A},
number={6},
pages={1032-1035},
abstract={A rectangular drawing is a plane drawing of a graph in which every face is a rectangle. Rectangular drawings have an application for floorplans, which may have a huge number of faces, so compact code to store the drawings is desired. The most compact code for rectangular drawings needs at most 4f-4 bits, where f is the number of inner faces of the drawing. The code stores only the graph structure of rectangular drawings, so the length of each edge is not encoded. A grid rectangular drawing is a rectangular drawing in which each vertex has integer coordinates. To store grid rectangular drawings, we need to store some information for lengths or coordinates. One can store a grid rectangular drawing by the code for rectangular drawings and the width and height of each inner face. Such a code needs 4f-4 + f⌈log W⌉ + f⌈log H⌉ + o(f) + o(W) + o(H) bits*, where W and H are the maximum width and the maximum height of inner faces, respectively. In this paper we design a simple and compact code for grid rectangular drawings. The code needs 4f-4 + (f+1)⌈log L⌉ + o(f) + o(L) bits for each grid rectangular drawing, where L is the maximum length of edges in the drawing. Note that L ≤ max{W,H} holds. Our encoding and decoding algorithms run in O(f) time.},
keywords={},
doi={10.1587/transfun.E96.A.1032},
ISSN={1745-1337},
month={June},}
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TY - JOUR
TI - A Compact Encoding of Rectangular Drawings with Edge Lengths
T2 - IEICE TRANSACTIONS on Fundamentals
SP - 1032
EP - 1035
AU - Shin-ichi NAKANO
AU - Katsuhisa YAMANAKA
PY - 2013
DO - 10.1587/transfun.E96.A.1032
JO - IEICE TRANSACTIONS on Fundamentals
SN - 1745-1337
VL - E96-A
IS - 6
JA - IEICE TRANSACTIONS on Fundamentals
Y1 - June 2013
AB - A rectangular drawing is a plane drawing of a graph in which every face is a rectangle. Rectangular drawings have an application for floorplans, which may have a huge number of faces, so compact code to store the drawings is desired. The most compact code for rectangular drawings needs at most 4f-4 bits, where f is the number of inner faces of the drawing. The code stores only the graph structure of rectangular drawings, so the length of each edge is not encoded. A grid rectangular drawing is a rectangular drawing in which each vertex has integer coordinates. To store grid rectangular drawings, we need to store some information for lengths or coordinates. One can store a grid rectangular drawing by the code for rectangular drawings and the width and height of each inner face. Such a code needs 4f-4 + f⌈log W⌉ + f⌈log H⌉ + o(f) + o(W) + o(H) bits*, where W and H are the maximum width and the maximum height of inner faces, respectively. In this paper we design a simple and compact code for grid rectangular drawings. The code needs 4f-4 + (f+1)⌈log L⌉ + o(f) + o(L) bits for each grid rectangular drawing, where L is the maximum length of edges in the drawing. Note that L ≤ max{W,H} holds. Our encoding and decoding algorithms run in O(f) time.
ER -