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3-D Modeling of Real World by Fusing Multi-View Range Data and Texture Images

Conny GUNADI, Hiroyuki SHIMIZU, Kazuya KODAMA, Kiyoharu AIZAWA

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Summary :

Construction of large-scale virtual environment is gaining more attentions for its applications in virtual mall, virtual sightseeing, tele-presence, etc. This paper presents a framework for building a realistic virtual environment from geometry-based approach. We propose an algorithm to construct a realistic 3-D model from multi-view range data and multi-view texture images. The proposed method tries to adopt the result of region segmentation of range images in some phases of the modeling process. It is shown that the relations obtained from region segmentation are quite effective in improving the result of registration as well as mesh merging.

Publication
IEICE TRANSACTIONS on Information Vol.E86-D No.5 pp.947-955
Publication Date
2003/05/01
Publicized
Online ISSN
DOI
Type of Manuscript
PAPER
Category
Image Processing, Image Pattern Recognition

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